NVIDIA GeForce MX110 Review | 118 Data compared

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  • Avg. price in UK: ~£95
  • Avg. price in US: ~$120
  • VRAM: 2 GB
  • Memory bus width: 64 bit
  • Thermal Design Power (TDP): 30 W

NVIDIA GeForce MX110 review. Compare 118 technical specifications and user reviews to see how it ranks among graphics cards and if it is worth buying.

2.6

Overall score

What it is: An overall evaluation of the graphics card's quality, based on technical analyses and user reviews.

When it matters: When you need a quick reference to identify the best graphics cards on the market.

Score components:

90.0%

2.6

Technical Score

10.0%

?

User score

Very poor
2.6

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

1.7

Performance

24.0%

1.3

Memory

12.0%

3.9

Power & Cooling

11.0%

6.0

Platform & Features

5.0%

5.0

Design

4.0%

4.6

Connectivity & Media

Very poor
?

User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

?

User reviews

30.0%

?

Popularity

  • 6.2
    Gaming

    Score components:

    45.0%

    ?

    Floating-point performance

    25.0%

    1.0

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    10.0%

    7.6

    PCI Express (PCIe) version

  • 5.5
    Video editing

    Score components:

    35.0%

    7.0

    AV1 encode

    30.0%

    1.0

    VRAM

    20.0%

    ?

    Floating-point performance

    15.0%

    7.6

    PCI Express (PCIe) version

  • 6.2
    1080p

    Score components:

    55.0%

    ?

    Floating-point performance

    25.0%

    1.0

    VRAM

    10.0%

    ?

    Ray tracing cores / units

    10.0%

    7.6

    PCI Express (PCIe) version

  • 5.9
    1440p

    Score components:

    50.0%

    ?

    Floating-point performance

    30.0%

    1.0

    VRAM

    15.0%

    ?

    Ray tracing cores / units

    5.0%

    7.6

    PCI Express (PCIe) version

  • 5.5
    4K

    Score components:

    40.0%

    ?

    Floating-point performance

    35.0%

    1.0

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    5.0%

    7.6

    PCI Express (PCIe) version

  • No image
No image

Best prices in UK

    N/A~ £95

Best rankings

?

Available: ranking among products currently available (including other versions of this product).
All: ranking among all products in the database.

Verdict

The NVIDIA GeForce MX110 is an entry-level mobile graphics card based on the Maxwell architecture (GM108S chip) and built on a 28 nm process. It features 256 shading units, 16 texture mapping units, and 8 ROPs, with 2 GB of GDDR5 or DDR3 memory on a narrow 64-bit interface and a 30W TDP. Key advantages include its efficient performance boost over integrated UHD 620 graphics for basic productivity and light e-sports titles, as well as its low power consumption suitable for thin laptops. However, it suffers from significant performance limitations in modern demanding games, lacks native display connectivity, and only supports DirectX 12 at feature level 11_0, making it unsuitable for advanced 3D rendering or high-resolution gaming.

Technical Specifications of NVIDIA GeForce MX110

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

?

Performance

24.0%

?

Memory

12.0%

?

Power & Cooling

11.0%

?

Platform & Features

5.0%

?

Design

4.0%

?

Connectivity & Media

2.6
NVIDIA GeForce MX110 has a technical score of 2.6 points, which is lower than that of 99.4% of products in this category.
User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

0.0

User reviews

30.0%

1.0

Popularity

?
Popularity
What it is: An indicator based on the number of reviews received by the graphics card.
When it matters: When you prefer a graphics card that has already been chosen and reviewed by many other users.
1.0
NVIDIA GeForce MX110 has a popularity of 1 points, which is lower than 55.9% of products in this category.
Ratio quality/price

What it is: An indicator that combines the graphics card's overall rating with its cost.

When it matters: When you are looking for a graphics card that offers a strong balance of performance, features, and price.

Score components:

60.0%

2.6

Overall score

40.0%

10

Price

4.8
NVIDIA GeForce MX110 has a quality-to-price ratio of 4.8 points, which is lower than 97.5% of products in this category.
3DMark Time Spy benchmark score
What it is: Benchmark result from 3DMark Time Spy, a synthetic DirectX 12 test often used as a quick gaming-performance reference.
When it matters: When you need a fast rough performance sort before digging into game-specific reviews and frame-rate data.

Importance: LOW

?
3DMark Port Royal score
What it is: Benchmark result from 3DMark Port Royal, a synthetic test focused on ray tracing performance.
When it matters: When ray tracing matters in the games you actually play and you want one quick way to separate stronger and weaker RT cards.

Importance: LOW

N/A
PassMark (G3D) result
What it is: Overall GPU performance score in PassMark G3D benchmark
When it matters: When you need one broad score to sort cards into rough performance tiers.

Importance: LOW

?
PassMark (DirectCompute) result
What it is: PassMark score for DirectCompute performance tests
When it matters: When compute workloads matter alongside gaming performance.

Importance: LOW

593 points
NVIDIA GeForce MX110 scores 593 points in PassMark DirectCompute, which is lower than 92.5% of graphics cards.
Floating-point performance
What it is: Theoretical floating-point compute performance of the GPU.
When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

Importance: LOW

?
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VRAM
What it is: Total video memory available on the graphics card
When it matters: When you play at high settings, use texture mods, or work with large creative projects.

Importance: HIGH

2 GB
NVIDIA GeForce MX110 has 2 GB of VRAM, which is less than 94.5% of graphics cards and equal to 3.9% of graphics cards.
Memory type
What it is: Type of graphics memory used (GDDR6, HBM2e, etc.)
When it matters: When memory technology is part of the buying decision because it affects bandwidth class, power use, and product positioning.

Importance: LOW

?
GDDR version
What it is: Generation of GDDR memory used by the graphics card.
When it matters: When you want to separate older memory generations from newer ones before comparing bandwidth, power behavior, and market tier.

Importance: LOW

GDDR5
NVIDIA GeForce MX110 uses GDDR5 memory, which is older than on 85% of graphics cards and equal to 13.2% of graphics cards.
Memory bus width
What it is: Width of the memory interface bus in bits
When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

Importance: HIGH

64 bit
NVIDIA GeForce MX110 uses a 64 bit memory bus, which is narrower than that of 97.4% of graphics cards and equal to that of 2.6% of graphics cards.
Maximum memory bandwidth
What it is: Maximum data transfer rate between GPU and its memory
When it matters: When 4K gaming, ray tracing, or creator work can choke a slower memory subsystem.

Importance: HIGH

40.1 GB/s
NVIDIA GeForce MX110 reaches 40.1 GB/s memory bandwidth, which is lower than that of 98.7% of graphics cards and equal to that of 0.1% of graphics cards.
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PCI Express (PCIe) version
What it is: Version of PCI Express interface supported
When it matters: When you are pairing the card with an older motherboard and want to avoid leaving bandwidth or future compatibility on the table.

Importance: LOW

3.0
NVIDIA GeForce MX110 supports PCIe 3.0, which is older than on 77.6% of graphics cards and equal to 20.3% of graphics cards.
PCIe lanes
What it is: Number of PCI Express lanes used for communication
When it matters: When limited lane width could bottleneck the card in some systems.

Importance: LOW

x4
NVIDIA GeForce MX110 uses x4 PCIe lanes, which is fewer than 89.5% of graphics cards and equal to 0.9% of graphics cards.
DirectX version
What it is: Highest supported DirectX API version
When it matters: When you play newer Windows games that depend on the latest graphics features.

Importance: LOW

12
NVIDIA GeForce MX110 supports DirectX 12, which is older than on 92.7% of graphics cards and equal to 7.1% of graphics cards.
Vulkan version
What it is: Highest supported Vulkan API version
When it matters: When modern games, emulators, or creative apps lean on Vulkan support.

Importance: LOW

1.4
NVIDIA GeForce MX110 supports Vulkan 1.4, which is more advanced than on 26.6% of graphics cards and equal to 73.4% of graphics cards.
OpenGL version
What it is: Highest supported OpenGL API version
When it matters: When older games or pro apps still depend on OpenGL compatibility.

Importance: LOW

4.6
NVIDIA GeForce MX110 supports OpenGL 4.6, which is more advanced than on 4.8% of graphics cards and equal to 95.2% of graphics cards.
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Max displays supported
What it is: Total number of external displays supported simultaneously
When it matters: When you run a multi-monitor desk for sim racing, trading, or editing.

Importance: LOW

?
Max digital resolution
What it is: Maximum supported digital display resolution
When it matters: When you plan to drive 4K or 8K panels at their native resolution.

Importance: LOW

?
DisplayPort outputs
What it is: Number of DisplayPort video outputs
When it matters: When your setup needs several high-refresh monitors without adapters.

Importance: LOW

0
NVIDIA GeForce MX110 offers 0 DisplayPort outputs, which is fewer than 98.1% of graphics cards and equal to 1.9% of graphics cards.
DisplayPort version
What it is: Version of DisplayPort standard supported
When it matters: When your monitor setup depends on newer DisplayPort features for higher refresh rates, higher resolution, or better cable flexibility.

Importance: LOW

N/A
DisplayPort link rates
What it is: Supported data link rates for DisplayPort connections
When it matters: When you are pushing high resolution and refresh rate over DisplayPort.

Importance: LOW

?
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Thermal Design Power (TDP)
What it is: Typical power consumption under full load (TDP)
When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

Importance: MEDIUM

30 W
NVIDIA GeForce MX110 has a TDP of 30 W, which is lower than that of 98.6% of graphics cards and equal to that of 0.2% of graphics cards.
Power consumption while under peak load
What it is: Peak power draw of the graphics card under maximum load.
When it matters: When transient-heavy gaming loads could stress your power supply.

Importance: LOW

30 W
NVIDIA GeForce MX110 draws 30 W under peak load, which is lower than 98.6% of graphics cards and equal to 0.2% of graphics cards.
Recommended PSU wattage
What it is: Recommended wattage of the system power supply
When it matters: When you are checking whether your current power supply is enough.

Importance: LOW

N/A
Board power limit
What it is: Maximum configurable power limit for the GPU board
When it matters: When you care about how far the card can be pushed through tuning or factory power settings.

Importance: LOW

30 W
NVIDIA GeForce MX110 has a board power limit of 30 W, which is lower than that of 98.9% of graphics cards and equal to that of 0.2% of graphics cards.
PCIe power spec
What it is: PCIe power delivery specification followed
When it matters: When you are checking whether the slot and external cables match the card's intended power-delivery standard.

Importance: LOW

N/A
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Size
What it is: Physical size of the GPU card
When it matters: When you need the card to fit a compact case without blocking nearby hardware.

Importance: LOW

?
Length
What it is: Physical length of the GPU card
When it matters: When front radiators or drive cages leave only limited GPU clearance.

Importance: LOW

N/A
Height
What it is: Physical height of the GPU card
When it matters: When side panels, brackets, or tight case layouts reduce vertical clearance.

Importance: LOW

N/A
Slot width
What it is: Number of PCIe slots occupied by the card
When it matters: When you need room for another PCIe card or better airflow under the GPU.

Importance: LOW

N/A
Weight
What it is: Total weight of the graphics card
When it matters: When sag, bracket support, or shipping stress matters in your build.

Importance: LOW

?
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NVIDIA GeForce MX110 vs the average graphics card

  • 86% lower TDP
    NVIDIA GeForce MX110 has a lower TDP than the average graphics card (30 W vs 215 W). The average graphics card has a TDP of 215 W.
    What it is: Typical power consumption under full load (TDP)
    When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

    Importance: MEDIUM

    NVIDIA GeForce MX110 has a lower TDP than the average graphics card (30 W vs 215 W). The average graphics card has a TDP of 215 W.30 W vs 215 W
  • 86.4% lower board power limit
    NVIDIA GeForce MX110 has a lower board power limit than the average graphics card (30 W vs 220 W). The average graphics card has a board power limit of 220 W.
    What it is: Maximum configurable power limit for the GPU board
    When it matters: When you care about how far the card can be pushed through tuning or factory power settings.

    Importance: LOW

    NVIDIA GeForce MX110 has a lower board power limit than the average graphics card (30 W vs 220 W). The average graphics card has a board power limit of 220 W.30 W vs 220 W
  • 5.58x cheaper
    NVIDIA GeForce MX110 is cheaper than the average graphics card (£95 vs £530).
    NVIDIA GeForce MX110 is cheaper than the average graphics card (£95 vs £530).£95 vs £530
  • 86.4% lower peak power draw
    NVIDIA GeForce MX110 has a lower peak power draw than the average graphics card (30 W vs 220 W). The average graphics card has a peak power draw of 220 W.
    What it is: Peak power draw of the graphics card under maximum load.
    When it matters: When transient-heavy gaming loads could stress your power supply.

    Importance: LOW

    NVIDIA GeForce MX110 has a lower peak power draw than the average graphics card (30 W vs 220 W). The average graphics card has a peak power draw of 220 W.30 W vs 220 W
  • 74.7% smaller GPU die
    NVIDIA GeForce MX110 has a lower GPU die size than the average graphics card (77 mm² vs 304.25 mm²). The average graphics card has a GPU die size of 304.25 mm².
    What it is: Total die area of the GPU chip
    When it matters: When you are comparing how physically large different GPU chips are across generations and tiers.

    Importance: LOW

    NVIDIA GeForce MX110 has a lower GPU die size than the average graphics card (77 mm² vs 304.25 mm²). The average graphics card has a GPU die size of 304.25 mm².77 mm² vs 304.25 mm²
  • 74.7% smaller GPU die
    NVIDIA GeForce MX110 has a lower GPU die size than the average graphics card (77 mm² vs 304.25 mm²). The average graphics card has a GPU die size of 304.25 mm².
  • 86% lower TDP
    NVIDIA GeForce MX110 has a lower TDP than the average graphics card (30 W vs 215 W). The average graphics card has a TDP of 215 W.
  • 86.4% lower board power limit
    NVIDIA GeForce MX110 has a lower board power limit than the average graphics card (30 W vs 220 W). The average graphics card has a board power limit of 220 W.
  • 86.4% lower peak power draw
    NVIDIA GeForce MX110 has a lower peak power draw than the average graphics card (30 W vs 220 W). The average graphics card has a peak power draw of 220 W.
  • 60.3% lower boost clock speed
    NVIDIA GeForce MX110 has a lower boost GPU clock than the average graphics card (993 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.
  • 38 fewer compute units
    NVIDIA GeForce MX110 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.
  • 49.7% lower base clock speed
    NVIDIA GeForce MX110 has a lower base GPU clock than the average graphics card (965 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.
  • 168 fewer TMUs
    NVIDIA GeForce MX110 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.
  • 93.7% lower texture rate
    NVIDIA GeForce MX110 has a lower texture rate than the average graphics card (23.8 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
  • 56 fewer ROPs
    NVIDIA GeForce MX110 has fewer ROPs than the average graphics card (8 vs 64). The average graphics card has 64 ROPs.
  • 97.7% lower FP32 performance
    NVIDIA GeForce MX110 has a lower FP32 performance than the average graphics card (0.5 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.
  • 87.5% lower compute score
    NVIDIA GeForce MX110 has a lower compute score than the average graphics card (593 points vs 4,745 points). The average graphics card has a compute score of 4,745 points.
  • 96.5% lower FP64 performance
    NVIDIA GeForce MX110 has a lower FP64 performance than the average graphics card (0 TFLOPS vs 0.4651 TFLOPS). The average graphics card has FP64 performance of 0.4651 TFLOPS.
  • 192 bit narrower memory bus
    NVIDIA GeForce MX110 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
  • 10 GB less VRAM
    NVIDIA GeForce MX110 has fewer VRAM than the average graphics card (2 GB vs 12 GB). The average graphics card has 12 GB VRAM.
  • 91% lower memory bandwidth
    NVIDIA GeForce MX110 has a lower memory bandwidth than the average graphics card (40.1 GB/s vs 448 GB/s). The average graphics card has a memory bandwidth of 448 GB/s.
  • 73.6% slower memory speed
    NVIDIA GeForce MX110 has a lower effective memory speed than the average graphics card (5,012 MHz vs 19,000 MHz). The average graphics card reaches an effective memory speed of 19,000 MHz.
  • 96.9% smaller L2 cache
    NVIDIA GeForce MX110 has fewer L2 cache than the average graphics card (1 MB vs 32 MB). The average graphics card has 32 MB L2 cache.
  • 28.4% slower VRAM clock
    NVIDIA GeForce MX110 has a lower VRAM clock than the average graphics card (1,253 MHz vs 1,750 MHz). The average graphics card runs its VRAM at 1,750 MHz.
  • 50% smaller L1 cache
    NVIDIA GeForce MX110 has fewer L1 cache than the average graphics card (64 vs 128). The average graphics card has 128 L1 cache.
  • 5.6x larger process node
    NVIDIA GeForce MX110 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
  • No DLSS support
    NVIDIA GeForce MX110 does not support DLSS, the average graphics card does.
  • Fewer PCIe lanes
    NVIDIA GeForce MX110 has fewer PCIe lanes than the average graphics card (x4 vs x16). The average graphics card has x16 PCIe lanes.
  • No ray tracing
    NVIDIA GeForce MX110 does not support ray tracing, the average graphics card does.
  • Older PCIe version
    NVIDIA GeForce MX110 supports an older PCIe version than the average graphics card (3 vs 4.0).
  • 6 older
    NVIDIA GeForce MX110 was released earlier than the average graphics card (2,017 vs 2,023).
  • No AI upscalers
    NVIDIA GeForce MX110 does not support AI upscalers, the average graphics card does.
  • No XeSS support
    NVIDIA GeForce MX110 does not support XeSS, the average graphics card does.
  • No mesh shaders
    NVIDIA GeForce MX110 does not support mesh shaders, the average graphics card does.
  • No DirectStorage support
    NVIDIA GeForce MX110 does not support DirectStorage, the average graphics card does.
  • Older DirectX version
    NVIDIA GeForce MX110 supports an older DirectX version than the average graphics card (12 vs 12 Ultimate).
  • No sampler feedback
    NVIDIA GeForce MX110 does not support sampler feedback, the average graphics card does.
  • Older shader model
    NVIDIA GeForce MX110 supports an older shader model than the average graphics card (6.7 vs 6.8).
  • 3 fewer DisplayPort outputs
    NVIDIA GeForce MX110 has fewer DisplayPort outputs than the average graphics card (0 vs 3). The average graphics card has 3 DisplayPort outputs.
  • No AV1 encoding
    NVIDIA GeForce MX110 does not support AV1 encoding, the average graphics card does.
  • No AV1 decoding
    NVIDIA GeForce MX110 does not support AV1 decoding, the average graphics card does.
  • Older HDMI version
    NVIDIA GeForce MX110 supports an older HDMI version than the average graphics card (2.0b vs 2.1).
  • Older HDCP version
    NVIDIA GeForce MX110 supports an older HDCP version than the average graphics card (2.2 vs 2.3).
  • Not VR ready
    NVIDIA GeForce MX110 is not VR ready, while the average graphics card is.
  • No RGB lighting
    NVIDIA GeForce MX110 does not include RGB lighting, the average graphics card does.
  • 60.3% lower boost clock speed
    NVIDIA GeForce MX110 has a lower boost GPU clock than the average graphics card (993 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.
    What it is: Maximum boost frequency the GPU can reach under load
    When it matters: When you want a rough idea of peak advertised frequency, while knowing real sustained clocks still depend on cooling and power limits.

    Importance: HIGH

    NVIDIA GeForce MX110 has a lower boost GPU clock than the average graphics card (993 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.993 MHz vs 2500 MHz
  • 192 bit narrower memory bus
    NVIDIA GeForce MX110 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
    What it is: Width of the memory interface bus in bits
    When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

    Importance: HIGH

    NVIDIA GeForce MX110 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.64 bit vs 256 bit
  • 38 fewer compute units
    NVIDIA GeForce MX110 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.
    What it is: Total number of shader multiprocessors or compute units
    When it matters: When you want a better sense of the GPU's overall parallel hardware resources before relying on game benchmarks alone.

    Importance: HIGH

    NVIDIA GeForce MX110 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.2 vs 40
  • 5.6x larger process node
    NVIDIA GeForce MX110 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
    What it is: Size of the manufacturing process in nanometers
    When it matters: When process node differences may affect power, heat, and overall efficiency.

    Importance: MEDIUM

    NVIDIA GeForce MX110 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.28 nm vs 5 nm
  • 10 GB less VRAM
    NVIDIA GeForce MX110 has fewer VRAM than the average graphics card (2 GB vs 12 GB). The average graphics card has 12 GB VRAM.
    What it is: Total video memory available on the graphics card
    When it matters: When you play at high settings, use texture mods, or work with large creative projects.

    Importance: HIGH

    NVIDIA GeForce MX110 has fewer VRAM than the average graphics card (2 GB vs 12 GB). The average graphics card has 12 GB VRAM.2 GB vs 12 GB
  • 49.7% lower base clock speed
    NVIDIA GeForce MX110 has a lower base GPU clock than the average graphics card (965 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.
    What it is: Base operating frequency of the GPU core under standard conditions
    When it matters: When you want to understand the card's guaranteed starting frequency instead of looking only at optimistic boost figures.

    Importance: HIGH

    NVIDIA GeForce MX110 has a lower base GPU clock than the average graphics card (965 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.965 MHz vs 1920 MHz
  • 168 fewer TMUs
    NVIDIA GeForce MX110 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.
    What it is: Total count of texture mapping units on the GPU
    When it matters: When texture-heavy gaming performance matters and you want extra hardware context behind texture-rate claims.

    Importance: HIGH

    NVIDIA GeForce MX110 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.16 vs 184
  • 93.7% lower texture rate
    NVIDIA GeForce MX110 has a lower texture rate than the average graphics card (23.8 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
    What it is: Number of textured pixels the GPU can process per second
    When it matters: When fast texture handling matters in high-refresh gaming workloads.

    Importance: HIGH

    NVIDIA GeForce MX110 has a lower texture rate than the average graphics card (23.8 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.23.83 GTexel/s vs 376.8 GTexel/s

Graphic comparison of NVIDIA GeForce MX110 and

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Third-party reviews

What customers like about NVIDIA GeForce MX110?

  • Efficient power consumption (5-12W TDP) and low heat generation
  • Capable of running casual/older games (e.g., The Sims 4, GTA V) at low settings
  • Features dedicated GDDR5 memory, making it more stable than shared-memory integrated options in poorly cooled laptops
  • Sufficient for basic productivity tasks, coding, and light video editing in applications like After Effects

What customers dislike about NVIDIA GeForce MX110?

  • Extremely weak performance in modern AAA titles, often struggling to hit 30 FPS even on low settings
  • Essentially a rebrand of the older GeForce 920MX using outdated Maxwell architecture
  • DirectX 12 support is limited to feature level 11_0, causing compatibility issues with newer games
  • Often performs similarly to or worse than modern integrated graphics (iGPUs) like Intel Iris Xe or Radeon Vega 11

Expert reviews

L
laptopmedia.com
03/02/2020

The AMD RX Vega 8 integrated GPU outperforms the dedicated NVIDIA GeForce MX110 by an average of 25% in gaming, utilizing 512 shaders and a 1200MHz boost clock to deliver superior 1080p performance. Conversely, the MX110's older Maxwell architecture, with 256 shaders and 993MHz boost, struggles at 1080p and requires lower resolutions for smooth gameplay. Pros for the Vega 8 include...Read more

L
laptopmedia.com
03/02/2020

According to LaptopMedia, the NVIDIA GeForce MX110 acts as a cost-effective, low-power (5-12W TDP) entry-level GPU suitable for budget notebooks, offering dedicated memory for basic tasks and light gaming. However, it is an outdated, rebranded 28nm Maxwell-based chip that is roughly 25% slower than competing integrated options like the AMD Radeon RX Vega 8. The card struggles with...Read more

L
laptopmedia.com
16/01/2020

The NVIDIA GeForce MX250 significantly outperforms the older MX110, boasting over 100% higher performance in synthetic and gaming tests due to its newer 14nm Pascal architecture. While the MX250 offers the pro of solid, budget-friendly performance in light gaming (e.g., CS:GO, GTA V), it struggles with modern AAA titles, which is a major con. Conversely, the MX110 is a 28nm...Read more

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notebookcheck.nl
19/10/2018

in English: The Xiaomi Mi Notebook 15.6 is an entry-level budget laptop powered by an Intel Core i5-8250U processor and an NVIDIA GeForce MX110 graphics card, offering an exceptionally high price-to-performance ratio compared to internationally available devices. Key design advantages include a minimalist, elegant aesthetic with a well-positioned port selection, a high-contrast...Read more

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