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VR headsets Methodology v1.0
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Products in this category are evaluated mathematically under Frontumo VR headsets Methodology v1.0 using verified laboratory benchmarks, technical specifications, and authentic consumer ratings with 0% commercial bias.
Explore VR headsets Methodology v1.0

HTC VIVE Pro 2 Review | 89 Data compared

Avg. price:~£770Weight:850 gResolution:2448x2448Refresh rate:120 HzDisplay type:LCDDevice type:PC VR

HTC VIVE Pro 2 Review: Compare 89 technical specifications and user reviews to see how this product ranks in the VR headsets category and whether it is worth buying.

7.6

Overall score

Score
7.6/ 10
✕
What it is
An overall evaluation of the VR headset's quality, based on technical analyses and user reviews.
When it matters
When you need a quick reference to identify the best VR headsets on the market.
Score distribution
▼
<55-66-77-88-99-10
Score components

80%

7.6

Technical Score

20%

?

User score

▲Better than 78% of vr-headsets
7.6

Technical Score

Technical score
7.6/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components

58%

8.3

Display & Optics

22%

6.6

Tracking & Sensors

10%

7.3

Controls & Audio

4%

4.0

Hardware

3%

8.1

Connectivity

3%

5.9

Design & Power

▲Better than 82% of vr-headsets
?

User score

User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

  • No image
No image

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Technical Specifications of VR headset HTC VIVE Pro 2

Technical Score
Technical score
7.6/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components:

58%

8.3

Display & Optics

22%

6.6

Tracking & Sensors

10%

7.3

Controls & Audio

4%

4.0

Hardware

3%

8.1

Connectivity

3%

5.9

Design & Power

7.6
User score
User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

?
Popularity
Popularity
1.0/ 10
✕
What it is
An indicator based on the number of reviews received by the VR headset.
When it matters
When you prefer to buy a product chosen and reviewed by many other consumers.
Score distribution
▼
<55-66-77-88-99-10
Popularity:
HTC VIVE Pro 2 has a popularity score of 1 point, which is lower than 65.3% of VR headsets.
1.0
Ratio quality/price
Value for money
7.2/ 10
✕
What it is
An indicator that combines the VR headset's overall rating with its cost.
When it matters
When you are looking for a VR headset with a good balance between quality and price.
Score distribution
▼
<55-66-77-88-99-10
Score components:

60%

7.6

Overall score

40%

6.5

Price

7.2
Resolution
2448x2448
Resolution
2448x2448
This vr headset has a screen resolution of 2448x2448 which is higher than that of 89.7% of VR headsets and equal to that of 5.1% of VR headsets.
Screen size
2.88 inches
Refresh rate
120 Hz
Refresh rate
120 Hz
This vr headset supports a refresh rate of 120 Hz which is higher than in 71.8% of VR headsets and equal to that in 23.1% of VR headsets.
90 Hz with wireless adapter.
Visible FoV (horizontal)
120 °
Visible FoV (horizontal)
120 °
This vr headset offers a horizontal FoV of 120 ° which is wider than that of 91.3% of VR headsets and equal to that of 6.5% of VR headsets.
Visible FoV (vertical)
96 °
Visible FoV (vertical)
96 °
This vr headset offers a vertical FoV of 96 ° which is wider than that of 51.4% of VR headsets and equal to that of 14.3% of VR headsets.
Show more
Tracking type
outside-in
360° head tracking
yes
360° head tracking
yes
This vr headset supports full 360° head tracking. 2% of VR headsets support this tracking mode.
N. of tracking sensors
32
N. of cameras
2
N. of cameras
2
This vr headset has 2 cameras which is more than in 39.6% of VR headsets and equal to that in 18.8% of VR headsets.
Tracking frequency
1,000 Hz
Tracking frequency
1,000 Hz
This vr headset has a tracking frequency of 1,000 Hz which is higher than that of 38.1% of VR headsets and equal to that of 57.1% of VR headsets.
100 positional optical.
Show more
Operating system
Windows
OpenXR support
yes
OpenXR support
yes
This vr headset supports OpenXR. 38.8% of VR headsets support this cross-platform VR standard.
Via SteamVR runtime.
Wireless PC streaming
yes
Wireless PC streaming
yes
This vr headset supports wireless PC streaming. 63.3% of VR headsets support cable-free PC VR streaming.
Corrected from official VIVE Wireless Adapter compatibility for VIVE Pro 2 during VR-headsets 7.5 calibration
Wi-Fi connectivity
no
Wi-Fi connectivity
no
This vr headset does not have Wi-Fi. 38.8% of VR headsets have Wi-Fi connectivity.
Wi-Fi version
N/A
Show more
Touch controllers
yes
Touch controllers
yes
This vr headset includes touch controllers. 28.6% of VR headsets come with dedicated hand controllers.
Included in the Full Kit bundle.
Game controller included
no
Game controller included
no
This vr headset does not include a game controller. 65.3% of VR headsets ship with controllers in the box.
Spatial audio
yes
Spatial audio
yes
This vr headset supports spatial audio. 10.6% of VR headsets support spatial audio.
Integrated 3D spatial sound.
N. of speakers
2
N. of speakers
2
This vr headset has 2 speakers which is more than in 39.1% of VR headsets and equal to that in 60.9% of VR headsets.
Integrated stereo headphones.
N. of microphones
2
N. of microphones
2
This vr headset includes 2 microphones, which is more than 46.7% of VR headsets and equal to 46.7% of VR headsets.
Show more
Device type
PC VR
Chipset
N/A
CPU clock speed
N/A
GPU model
N/A
RAM capacity
N/A
Show more
Battery capacity
N/A
Charging time
N/A
Weight
850 g
Weight
850 g
This vr headset weighs 850 g which is heavier than 97.8% of VR headsets.
Headstrap type
rigid halo
Headstrap type
rigid halo
This vr headset uses a rigid halo headstrap, which is more comfortable than the design on 44.9%.
Body material
plastic
Show more

HTC VIVE Pro 2 vs the average VR headset

246810TotalDisplay & OpticsTracking & SensorsConnectivityControls & AudioHardwareDesign & Power
  • 33.3% higher refresh rate
    Refresh rate
    120 Hz
    This vr headset has a higher refresh rate than the average VR headset (120 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    90 Hz with wireless adapter.
    120 Hz vs 90 Hz
  • 20 ° wider horizontal FoV
    Visible FoV (horizontal)
    120 °
    This vr headset has a higher horizontal visible FoV than the average VR headset (120 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    120 ° vs 100 °
  • Higher screen resolution
    Resolution
    2448x2448
    This vr headset has a higher screen resolution than the average VR headset (2448x2448 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    2448x2448 vs 1830x1464
  • Supports eye relief adjustment
    Eye relief adjustment
    yes
    This vr headset supports eye relief adjustment, the average VR headset does not. 24.5% of VR headsets support eye relief adjustment.
    Sliding visor button.
  • See-through mode
    See-through mode
    yes
    This vr headset supports see-through mode, the average VR headset does not. 44% of VR headsets offer passthrough viewing.
    Corrected from official VIVE Pro 2 support for front-camera room view during VR-headsets 7.5 calibration
  • 50 nits higher peak brightness
    Peak brightness
    150 nits
    This vr headset has a higher peak brightness than the average VR headset (150 nits vs 100 nits). The average VR headset has a peak brightness of 100 nits.
    150 nits vs 100 nits
  • 54.3% higher pixel density
    Pixel density
    950 ppi
    This vr headset has a higher pixel density than the average VR headset (950 ppi vs 615.5 ppi). The average VR headset has a pixel density of 615.5 ppi.
    950 ppi vs 615.5 ppi
  • Supports body tracking
    Body tracking
    yes
    This vr headset supports body tracking, the average VR headset does not.
    Via SteamVR/VIVE trackers.
  • 33.3% higher refresh rate
    Refresh rate
    120 Hz
    This vr headset has a higher refresh rate than the average VR headset (120 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    90 Hz with wireless adapter.
    120 Hz vs 90 Hz
  • 20 ° wider horizontal FoV
    Visible FoV (horizontal)
    120 °
    This vr headset has a higher horizontal visible FoV than the average VR headset (120 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    120 ° vs 100 °
  • Higher screen resolution
    Resolution
    2448x2448
    This vr headset has a higher screen resolution than the average VR headset (2448x2448 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    2448x2448 vs 1830x1464
  • Supports eye relief adjustment
    Eye relief adjustment
    yes
    This vr headset supports eye relief adjustment, the average VR headset does not. 24.5% of VR headsets support eye relief adjustment.
    Sliding visor button.
  • 50 nits higher peak brightness
    Peak brightness
    150 nits
    This vr headset has a higher peak brightness than the average VR headset (150 nits vs 100 nits). The average VR headset has a peak brightness of 100 nits.
    150 nits vs 100 nits
  • 54.3% higher pixel density
    Pixel density
    950 ppi
    This vr headset has a higher pixel density than the average VR headset (950 ppi vs 615.5 ppi). The average VR headset has a pixel density of 615.5 ppi.
    950 ppi vs 615.5 ppi
  • Wider IPD adjustment range
    IPD adjustment range
    57–70 mm
    This vr headset has a higher IPD adjustment range than the average VR headset (57–70 mm vs 60–70 mm). The average VR headset supports an IPD adjustment range of 60–70 mm.
    57–70 mm vs 60–70 mm
  • 0.5 ° wider vertical FoV
    Visible FoV (vertical)
    96 °
    This vr headset has a higher vertical visible FoV than the average VR headset (96 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    96 ° vs 95.5 °
  • See-through mode
    See-through mode
    yes
    This vr headset supports see-through mode, the average VR headset does not. 44% of VR headsets offer passthrough viewing.
    Corrected from official VIVE Pro 2 support for front-camera room view during VR-headsets 7.5 calibration
  • Supports body tracking
    Body tracking
    yes
    This vr headset supports body tracking, the average VR headset does not.
    Via SteamVR/VIVE trackers.
  • Wireless PC VR streaming
    Wireless PC streaming
    yes
    This vr headset supports wireless PC streaming, the average VR headset does not.
    Corrected from official VIVE Wireless Adapter compatibility for VIVE Pro 2 during VR-headsets 7.5 calibration
  • Supports SteamVR
    SteamVR support
    yes
    This vr headset supports SteamVR, the average VR headset does not. 50% of VR headsets support this PC VR ecosystem.
  • 5 °C higher maximum operating temperature
    Max operating temperature
    40 °C
    This vr headset has a higher maximum operating temperature than the average VR headset (40 °C vs 35 °C). The average VR headset reaches a maximum operating temperature of 35 °C.
    40 °C vs 35 °C
  • 3 newer release date
    Release date
    2021
    This vr headset is newer than the average VR headset (2021 vs 2018). The average VR headset was released in 2018.
    June 2021
    2021 vs 2018
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    Low-persistence RGB LCD.
    LCD vs Micro-OLED
  • Requires base stations
    External base station requirement
    yes
    This vr headset requires external base stations, the average VR headset does not. 0% of VR headsets work without external base stations.
  • 45.8% heavier
    Weight
    850 g
    This vr headset is heavier than the average VR headset (850 g vs 583 g). The average VR headset weighs 583 g.
    850 g vs 583 g
  • No game controller included
    Game controller included
    no
    This vr headset does not include a game controller, the average VR headset does. 64% of VR headsets ship with controllers in the box.
  • 6 h shorter controller battery life
    Controller battery life
    6 h
    This vr headset has a lower controller battery life than the average VR headset (6 h vs 12 h). The average controller battery lasts 12 h.
    6 h vs 12 h
  • 31% heavier controllers
    Controller weight
    203 g
    This vr headset is heavier than the average VR headset (203 g vs 155 g). The average controller weighs 155 g.
    203 g vs 155 g
  • 78.85 mm higher height
    Height
    191 mm
    This vr headset is taller than the average VR headset (191 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    191 mm vs 112.15 mm
  • Not compatible with Android
    Android compatibility
    no
    This vr headset is not compatible with Android, the average VR headset is. 51% of VR headsets support Android pairing or companion apps.
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    Low-persistence RGB LCD.
    LCD vs Micro-OLED
  • Requires base stations
    External base station requirement
    yes
    This vr headset requires external base stations, the average VR headset does not. 0% of VR headsets work without external base stations.
  • Not compatible with Android
    Android compatibility
    no
    This vr headset is not compatible with Android, the average VR headset is. 51% of VR headsets support Android pairing or companion apps.
  • Old Bluetooth version
    Bluetooth version
    4.2
    This vr headset supports an older Bluetooth version than the average VR headset (4.2 vs 5.2). The average VR headset uses Bluetooth 5.2.
    4.2 vs 5.2
  • No game controller included
    Game controller included
    no
    This vr headset does not include a game controller, the average VR headset does. 64% of VR headsets ship with controllers in the box.
  • 6 h shorter controller battery life
    Controller battery life
    6 h
    This vr headset has a lower controller battery life than the average VR headset (6 h vs 12 h). The average controller battery lasts 12 h.
    6 h vs 12 h
  • 31% heavier controllers
    Controller weight
    203 g
    This vr headset is heavier than the average VR headset (203 g vs 155 g). The average controller weighs 155 g.
    203 g vs 155 g
  • 45.8% heavier
    Weight
    850 g
    This vr headset is heavier than the average VR headset (850 g vs 583 g). The average VR headset weighs 583 g.
    850 g vs 583 g
  • 78.85 mm higher height
    Height
    191 mm
    This vr headset is taller than the average VR headset (191 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    191 mm vs 112.15 mm
  • 5 mm wider
    Width
    195 mm
    This vr headset is wider than the average VR headset (195 mm vs 190 mm). The average VR headset has a width of 190 mm.
    195 mm vs 190 mm

Video reviews

Hands-on testing, unboxing, and real-world video evaluations

Expert reviews

In-depth analysis and verdict from leading tech publications

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techradar.com
27/05/2021
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engadget.com
23/07/2021
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cnet.com
03/07/2021
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notebookcheck.net
20/07/2021
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bbc.co.uk
27/05/2021
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techgearlab.com
16/10/2023
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space.com
08/11/2021
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mrtv.co
28/05/2021
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pcmag.com
13/08/2021
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expertreviews.co.uk
14/09/2021
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livescience.com
08/04/2022
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godisageek.com
30/07/2021
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gamingnexus.com
01/07/2021
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vrx.vr-expert.com
11/05/2021
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tomshardware.com
01/07/2021
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gamingtrend.com
17/06/2021
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mixed.de
13/06/2021
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notebookcheck.com
19/07/2021
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vr-legion.de
27/05/2021
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inside-digital.de
17/04/2022
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test.de
14/12/2022
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vrx.vr-expert.com
11/05/2021
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mrtv.co
29/05/2021
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lesnumeriques.com
03/06/2021
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vrx.vr-expert.com
11/05/2021
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notebookcheck.biz
21/07/2021
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casques-vr.com
02/06/2021
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distritoxr.com
19/10/2022
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realidadvirtualmx.com
29/06/2021
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vr-italia.org
31/01/2022
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global.techradar.com
27/05/2021
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notebookcheck.nl
21/07/2021
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vr-bril.nl
10/06/2021
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Third-party reviews

What we like about HTC VIVE Pro 2

  • Industry-leading 5K resolution (2448x2448 pixels per eye) providing exceptional image clarity
  • Smooth 120 Hz refresh rate for fluid motion and reduced motion sickness
  • Wide 120-degree horizontal field of view (FOV) enhancing immersion
  • Precise SteamVR 'Lighthouse' tracking remains a gold standard for accuracy
  • Compatible with the Vive Wireless Adapter for cable-free high-end VR
  • Design is accommodating for users who wear prescription glasses

What we don't like about HTC VIVE Pro 2

  • Extremely high total cost, especially when adding required base stations and controllers
  • Tends to run noticeably hot during extended sessions, leading to lens fogging and discomfort
  • Small 'sweet spot' on the lenses makes it difficult to maintain perfect focus
  • Included 'Wand' controllers feel outdated and clunky compared to Valve Index 'Knuckles'
  • Significant lens glare and 'god rays' in high-contrast scenes due to dual-Fresnel lens design
  • Vertical FOV feels restricted or 'letterboxed' compared to the horizontal width
  • Demands a very high-end PC (RTX 30-series recommended) to utilize its full resolution

Verdict

The HTC Vive Pro 2 is a premium PC-VR headset featuring a class-leading 5K resolution (2448x2448 pixels per eye), a smooth 120Hz refresh rate, and an expansive 120-degree horizontal field of view. Key characteristics include its professional-grade SteamVR Tracking 2.0, dual-element lenses, and 3D spatial audio with Hi-Res certified headphones. Its main pros are the exceptional visual clarity with minimal 'screen door effect' and excellent tracking precision; however, it suffers from several cons, including high hardware requirements, issues with heat during extended use, and a significant total cost as base stations and controllers are often sold separately.

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