Scored using VR headsets Methodology v1.0
VR headsets Methodology v1.0
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Products in this category are evaluated mathematically under Frontumo VR headsets Methodology v1.0 using verified laboratory benchmarks, technical specifications, and authentic consumer ratings with 0% commercial bias.
Explore VR headsets Methodology v1.0

Samsung HMD Odyssey Review | 89 Data compared

Avg. price:~£380Weight:645 gResolution:1440x1600Refresh rate:90 HzDisplay type:OLEDDevice type:PC VR

Samsung HMD Odyssey Review: Compare 89 technical specifications and user reviews to see how this product ranks in the VR headsets category and whether it is worth buying.

6.7

Overall score

Score
6.7/ 10
✕
What it is
An overall evaluation of the VR headset's quality, based on technical analyses and user reviews.
When it matters
When you need a quick reference to identify the best VR headsets on the market.
Score distribution
▼
<55-66-77-88-99-10
Score components

80%

6.7

Technical Score

20%

?

User score

▲Better than 53% of vr-headsets
6.7

Technical Score

Technical score
6.7/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components

58%

6.9

Display & Optics

22%

5.8

Tracking & Sensors

10%

8.4

Controls & Audio

4%

4.0

Hardware

3%

6.6

Connectivity

3%

5.8

Design & Power

▲Better than 61% of vr-headsets
?

User score

User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

  • No image
No image

Best prices

    N/A~ £380

Best rankings

Available: ranking among products currently available (including other versions of this product).All: ranking among all products in the database.
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Technical Specifications of VR headset Samsung HMD Odyssey

Technical Score
Technical score
6.7/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components:

58%

6.9

Display & Optics

22%

5.8

Tracking & Sensors

10%

8.4

Controls & Audio

4%

4.0

Hardware

3%

6.6

Connectivity

3%

5.8

Design & Power

6.7
User score
User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

?
Popularity
Popularity
1.0/ 10
✕
What it is
An indicator based on the number of reviews received by the VR headset.
When it matters
When you prefer to buy a product chosen and reviewed by many other consumers.
Score distribution
▼
<55-66-77-88-99-10
Popularity:
Samsung HMD Odyssey has a popularity score of 1 point, which is lower than 65.3% of VR headsets.
1.0
Ratio quality/price
Value for money
7.2/ 10
✕
What it is
An indicator that combines the VR headset's overall rating with its cost.
When it matters
When you are looking for a VR headset with a good balance between quality and price.
Score distribution
▼
<55-66-77-88-99-10
Score components:

60%

6.7

Overall score

40%

8.5

Price

7.2
Resolution
1440x1600
Resolution
1440x1600
This vr headset has a screen resolution of 1440x1600 which is lower than that of 51.3% of VR headsets and equal to that of 15.4% of VR headsets.
Screen size
3.5 inches
Refresh rate
90 Hz
Refresh rate
90 Hz
This vr headset supports a refresh rate of 90 Hz which is higher than in 18% of VR headsets and equal to that in 51.3% of VR headsets.
60 Hz supported on integrated GPUs.
Visible FoV (horizontal)
101 °
Visible FoV (horizontal)
101 °
This vr headset offers a horizontal FoV of 101 ° which is wider than that of 54.4% of VR headsets and equal to that of 4.4% of VR headsets.
Visible FoV (vertical)
105 °
Visible FoV (vertical)
105 °
This vr headset offers a vertical FoV of 105 ° which is wider than that of 85.7% of VR headsets and equal to that of 5.7% of VR headsets.
Show more
Tracking type
inside-out
360° head tracking
yes
360° head tracking
yes
This vr headset supports full 360° head tracking. 2% of VR headsets support this tracking mode.
N. of tracking sensors
2
N. of cameras
2
N. of cameras
2
This vr headset has 2 cameras which is more than in 39.6% of VR headsets and equal to that in 18.8% of VR headsets.
Tracking frequency
?
Show more
Operating system
Windows
OpenXR support
yes
OpenXR support
yes
This vr headset supports OpenXR. 38.8% of VR headsets support this cross-platform VR standard.
Via Windows Mixed Reality runtime.
Wireless PC streaming
no
Wireless PC streaming
no
This vr headset does not support wireless PC streaming. 38.8% of VR headsets support cable-free PC VR streaming.
Wi-Fi connectivity
no
Wi-Fi connectivity
no
This vr headset does not have Wi-Fi. 38.8% of VR headsets have Wi-Fi connectivity.
Wi-Fi version
N/A
Show more
Touch controllers
yes
Touch controllers
yes
This vr headset includes touch controllers. 28.6% of VR headsets come with dedicated hand controllers.
Game controller included
yes
Game controller included
yes
This vr headset includes a game controller. 36.7% of VR headsets ship with controllers in the box.
Spatial audio
yes
Spatial audio
yes
This vr headset supports spatial audio. 10.6% of VR headsets support spatial audio.
Integrated AKG 360-degree spatial sound.
N. of speakers
2
N. of speakers
2
This vr headset has 2 speakers which is more than in 39.1% of VR headsets and equal to that in 60.9% of VR headsets.
Integrated AKG headphones.
N. of microphones
2
N. of microphones
2
This vr headset includes 2 microphones, which is more than 46.7% of VR headsets and equal to 46.7% of VR headsets.
Show more
Device type
PC VR
Chipset
N/A
CPU clock speed
N/A
GPU model
N/A
RAM capacity
N/A
Show more
Battery capacity
N/A
Charging time
N/A
Weight
645 g
Weight
645 g
This vr headset weighs 645 g which is heavier than 66.7% of VR headsets and equal to the weight of 4.4% of VR headsets.
Headstrap type
rigid halo
Headstrap type
rigid halo
This vr headset uses a rigid halo headstrap, which is more comfortable than the design on 44.9%.
Body material
plastic
Show more

Samsung HMD Odyssey vs the average VR headset

246810TotalDisplay & OpticsTracking & SensorsConnectivityControls & AudioHardwareDesign & Power
  • 9.5 ° wider vertical FoV
    Visible FoV (vertical)
    105 °
    This vr headset has a higher vertical visible FoV than the average VR headset (105 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    105 ° vs 95.5 °
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
    Via Windows Mixed Reality/Cortana.
  • Includes compass
    Compass
    yes
    This vr headset features a compass, the average VR headset does not. 32.7% of VR headsets include a compass sensor.
  • Supports SteamVR
    SteamVR support
    yes
    This vr headset supports SteamVR, the average VR headset does not. 50% of VR headsets support this PC VR ecosystem.
  • 1 more HDMI ports
    N. of HDMI ports
    1
    This vr headset has more HDMI ports than the average VR headset (1 vs 0). The average VR headset has 0 HDMI ports.
    1 vs 0
  • Wider IPD adjustment range
    IPD adjustment range
    60–72 mm
    This vr headset has a higher IPD adjustment range than the average VR headset (60–72 mm vs 60–70 mm). The average VR headset supports an IPD adjustment range of 60–70 mm.
    60–72 mm vs 60–70 mm
  • 1 ° wider horizontal FoV
    Visible FoV (horizontal)
    101 °
    This vr headset has a higher horizontal visible FoV than the average VR headset (101 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    101 ° vs 100 °
  • 9.5 ° wider vertical FoV
    Visible FoV (vertical)
    105 °
    This vr headset has a higher vertical visible FoV than the average VR headset (105 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    105 ° vs 95.5 °
  • Wider IPD adjustment range
    IPD adjustment range
    60–72 mm
    This vr headset has a higher IPD adjustment range than the average VR headset (60–72 mm vs 60–70 mm). The average VR headset supports an IPD adjustment range of 60–70 mm.
    60–72 mm vs 60–70 mm
  • 1 ° wider horizontal FoV
    Visible FoV (horizontal)
    101 °
    This vr headset has a higher horizontal visible FoV than the average VR headset (101 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    101 ° vs 100 °
  • Includes compass
    Compass
    yes
    This vr headset features a compass, the average VR headset does not. 32.7% of VR headsets include a compass sensor.
  • Supports SteamVR
    SteamVR support
    yes
    This vr headset supports SteamVR, the average VR headset does not. 50% of VR headsets support this PC VR ecosystem.
  • 1 more HDMI ports
    N. of HDMI ports
    1
    This vr headset has more HDMI ports than the average VR headset (1 vs 0). The average VR headset has 0 HDMI ports.
    1 vs 0
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
    Via Windows Mixed Reality/Cortana.
  • Basic display type
    Display type
    OLED
    This vr headset uses OLED for display type, while the average VR headset uses Micro-OLED.
    OLED vs Micro-OLED
  • Lower screen resolution
    Resolution
    1440x1600
    This vr headset has a lower screen resolution than the average VR headset (1440x1600 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1440x1600 vs 1830x1464
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • Old Bluetooth version
    Bluetooth version
    4.0
    This vr headset supports an older Bluetooth version than the average VR headset (4 vs 5.2). The average VR headset uses Bluetooth 5.2.
    For motion controllers.
    4.0 vs 5.2
  • Not compatible with Android
    Android compatibility
    no
    This vr headset is not compatible with Android, the average VR headset is. 51% of VR headsets support Android pairing or companion apps.
  • 10.6% heavier
    Weight
    645 g
    This vr headset is heavier than the average VR headset (645 g vs 583 g). The average VR headset weighs 583 g.
    645 g vs 583 g
  • 10 °C higher minimum operating temperature
    Min operating temperature
    10 °C
    This vr headset has a higher minimum operating temperature than the average VR headset (10 °C vs 0 °C). The average VR headset reaches a minimum operating temperature of 0 °C.
    10 °C vs 0 °C
  • 11.6% heavier controllers
    Controller weight
    173 g
    This vr headset is heavier than the average VR headset (173 g vs 155 g). The average controller weighs 155 g.
    173 g vs 155 g
  • Basic display type
    Display type
    OLED
    This vr headset uses OLED for display type, while the average VR headset uses Micro-OLED.
    OLED vs Micro-OLED
  • Lower screen resolution
    Resolution
    1440x1600
    This vr headset has a lower screen resolution than the average VR headset (1440x1600 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1440x1600 vs 1830x1464
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • Old Bluetooth version
    Bluetooth version
    4.0
    This vr headset supports an older Bluetooth version than the average VR headset (4 vs 5.2). The average VR headset uses Bluetooth 5.2.
    For motion controllers.
    4.0 vs 5.2
  • Not compatible with Android
    Android compatibility
    no
    This vr headset is not compatible with Android, the average VR headset is. 51% of VR headsets support Android pairing or companion apps.
  • 11.6% heavier controllers
    Controller weight
    173 g
    This vr headset is heavier than the average VR headset (173 g vs 155 g). The average controller weighs 155 g.
    173 g vs 155 g
  • 3.5 h shorter controller battery life
    Controller battery life
    8.5 h
    This vr headset has a lower controller battery life than the average VR headset (8.5 h vs 12 h). The average controller battery lasts 12 h.
    Battery type affects runtime.
    8.5 h vs 12 h
  • 10.6% heavier
    Weight
    645 g
    This vr headset is heavier than the average VR headset (645 g vs 583 g). The average VR headset weighs 583 g.
    645 g vs 583 g
  • 10 °C higher minimum operating temperature
    Min operating temperature
    10 °C
    This vr headset has a higher minimum operating temperature than the average VR headset (10 °C vs 0 °C). The average VR headset reaches a minimum operating temperature of 0 °C.
    10 °C vs 0 °C
  • 19.45 mm higher height
    Height
    131.6 mm
    This vr headset is taller than the average VR headset (131.6 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    131.6 mm vs 112.15 mm
  • 11 mm wider
    Width
    201 mm
    This vr headset is wider than the average VR headset (201 mm vs 190 mm). The average VR headset has a width of 190 mm.
    201 mm vs 190 mm

Video reviews

Hands-on testing, unboxing, and real-world video evaluations

Expert reviews

In-depth analysis and verdict from leading tech publications

R
roadtovr.com
04/10/2017
Summary of the review
E
engadget.com
03/10/2017
Summary of the review
G
gizmodo.com
22/12/2017
Summary of the review
T
tomshardware.com
30/03/2018
Summary of the review
T
techradar.com
14/02/2018
Summary of the review
R
realovirtual.com
15/01/2018
Summary of the review
G
goldworld.it
27/06/2019
Summary of the review
T
tweakers.net
27/01/2019
Summary of the review
T
tweakers.net
07/12/2017
Summary of the review
T
tweakers.net
07/12/2017
Summary of the review

Third-party reviews

What we like about Samsung HMD Odyssey

  • High-resolution AMOLED displays with vibrant colors and deep blacks
  • Significant reduction or elimination of the 'screen door effect' (SDE)
  • Integrated high-quality AKG spatial audio headphones and dual microphones
  • Manual IPD (Interpupillary Distance) adjustment wheel for better visual focus
  • Easy setup via Windows Mixed Reality with no external sensors required
  • Seamless compatibility with SteamVR games
  • Moisture-proof, easy-to-clean leather-like padding

What we don't like about Samsung HMD Odyssey

  • Headset can feel heavy and front-heavy during long sessions
  • Uncomfortable fit for some users, specifically causing forehead pressure
  • Inside-out tracking can lose the controllers when they are out of the cameras' view
  • Controllers feel somewhat 'plasticky' or cheap compared to high-end rivals
  • Integrated AKG headphones are non-removable, limiting third-party audio options
  • Potential for light leakage from the sides of the headset
  • Included 13-foot cable is considered short for some room-scale setups

Verdict

The Samsung HMD Odyssey is a premium Windows Mixed Reality headset featuring dual 3.5-inch AMOLED displays with a resolution of 1440x1600 per eye and a 90Hz refresh rate. It offers a 110-degree field of view and includes integrated AKG headphones for 360-degree spatial audio, along with a built-in microphone array. Key advantages include its high-contrast OLED panels, a mechanical IPD (interpupillary distance) adjustment wheel for fine-tuning visual clarity, and convenient inside-out tracking that eliminates the need for external sensors. However, users frequently note its relatively heavy 1.4-pound weight as a drawback for long sessions, and the lack of a flip-up visor—common in other WMR headsets—can make switching between VR and reality less seamless.

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