Scored using VR headsets Methodology v1.0
VR headsets Methodology v1.0
Mathematical & Unbiased Scoring
Products in this category are evaluated mathematically under Frontumo VR headsets Methodology v1.0 using verified laboratory benchmarks, technical specifications, and authentic consumer ratings with 0% commercial bias.
Explore VR headsets Methodology v1.0

Oculus Rift S Review | 89 Data compared

Avg. price:~£140Weight:590 gResolution:1280x1440Refresh rate:80 HzDisplay type:LCDDevice type:PC VR

Oculus Rift S Review: Compare 89 technical specifications and user reviews to see how this product ranks in the VR headsets category and whether it is worth buying.

5.0

Overall score

Score
5.0/ 10
✕
What it is
An overall evaluation of the VR headset's quality, based on technical analyses and user reviews.
When it matters
When you need a quick reference to identify the best VR headsets on the market.
Score distribution
▼
<55-66-77-88-99-10
Score components

80%

5.0

Technical Score

20%

?

User score

▼Worse than 90% of vr-headsets
5.0

Technical Score

Technical score
5.0/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components

58%

4.0

Display & Optics

22%

6.1

Tracking & Sensors

10%

8.4

Controls & Audio

4%

4.0

Hardware

3%

6.4

Connectivity

3%

6.9

Design & Power

▼Worse than 82% of vr-headsets
?

User score

User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

  • No image
No image

Best prices

    N/A~ £140

Best rankings

Available: ranking among products currently available (including other versions of this product).All: ranking among all products in the database.
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Technical Specifications of VR headset Oculus Rift S

Technical Score
Technical score
5.0/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components:

58%

4.0

Display & Optics

22%

6.1

Tracking & Sensors

10%

8.4

Controls & Audio

4%

4.0

Hardware

3%

6.4

Connectivity

3%

6.9

Design & Power

5.0
User score
User score
8.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

?

User ratings

30%

?

Number of reviews

?
Popularity
Popularity
1.0/ 10
✕
What it is
An indicator based on the number of reviews received by the VR headset.
When it matters
When you prefer to buy a product chosen and reviewed by many other consumers.
Score distribution
▼
<55-66-77-88-99-10
Popularity:
Oculus Rift S has a popularity score of 1 point, which is lower than 65.3% of VR headsets.
1.0
Ratio quality/price
Value for money
6.5/ 10
✕
What it is
An indicator that combines the VR headset's overall rating with its cost.
When it matters
When you are looking for a VR headset with a good balance between quality and price.
Score distribution
▼
<55-66-77-88-99-10
Score components:

60%

5.0

Overall score

40%

9.8

Price

6.5
Resolution
1280x1440
Resolution
1280x1440
This vr headset has a screen resolution of 1280x1440 which is lower than that of 74.4% of VR headsets and equal to that of 7.7% of VR headsets.
Screen size
5.5 inches
Refresh rate
80 Hz
Refresh rate
80 Hz
This vr headset supports a refresh rate of 80 Hz which is lower than in 84.6% of VR headsets.
Visible FoV (horizontal)
86 °
Visible FoV (horizontal)
86 °
This vr headset offers a horizontal FoV of 86 ° which is narrower than that of 93.5% of VR headsets.
Visible FoV (vertical)
85 °
Visible FoV (vertical)
85 °
This vr headset offers a vertical FoV of 85 ° which is narrower than that of 94.3% of VR headsets.
Show more
Tracking type
inside-out
360° head tracking
yes
360° head tracking
yes
This vr headset supports full 360° head tracking. 2% of VR headsets support this tracking mode.
N. of tracking sensors
5
N. of cameras
5
N. of cameras
5
This vr headset has 5 cameras which is more than in 75% of VR headsets and equal to that in 6.3% of VR headsets.
Tracking frequency
1,000 Hz
Tracking frequency
1,000 Hz
This vr headset has a tracking frequency of 1,000 Hz which is higher than that of 38.1% of VR headsets and equal to that of 57.1% of VR headsets.
60 camera tracking.
Show more
Operating system
Windows
OpenXR support
yes
OpenXR support
yes
This vr headset supports OpenXR. 38.8% of VR headsets support this cross-platform VR standard.
Via Oculus PC runtime.
Wireless PC streaming
no
Wireless PC streaming
no
This vr headset does not support wireless PC streaming. 38.8% of VR headsets support cable-free PC VR streaming.
Wi-Fi connectivity
no
Wi-Fi connectivity
no
This vr headset does not have Wi-Fi. 38.8% of VR headsets have Wi-Fi connectivity.
Wi-Fi version
N/A
Show more
Touch controllers
yes
Touch controllers
yes
This vr headset includes touch controllers. 28.6% of VR headsets come with dedicated hand controllers.
Game controller included
yes
Game controller included
yes
This vr headset includes a game controller. 36.7% of VR headsets ship with controllers in the box.
Spatial audio
yes
Spatial audio
yes
This vr headset supports spatial audio. 10.6% of VR headsets support spatial audio.
Integrated spatial audio in headband.
N. of speakers
2
N. of speakers
2
This vr headset has 2 speakers which is more than in 39.1% of VR headsets and equal to that in 60.9% of VR headsets.
Integrated stereo speakers in the headband.
N. of microphones
1
N. of microphones
1
This vr headset includes 1 microphones, which is fewer than 55.6% of VR headsets and equal to 13.3% of VR headsets.
Show more
Device type
PC VR
Chipset
N/A
CPU clock speed
N/A
GPU model
N/A
RAM capacity
N/A
Show more
Battery capacity
N/A
Charging time
N/A
Weight
590 g
Weight
590 g
This vr headset weighs 590 g which is heavier than 53.3% of VR headsets and equal to the weight of 4.4% of VR headsets.
357 g figure excludes the headstrap.
Headstrap type
rigid halo
Headstrap type
rigid halo
This vr headset uses a rigid halo headstrap, which is more comfortable than the design on 44.9%.
Body material
plastic
Show more

Oculus Rift S vs the average VR headset

246810TotalDisplay & OpticsTracking & SensorsConnectivityControls & AudioHardwareDesign & Power
  • Supports eye relief adjustment
    Eye relief adjustment
    yes
    This vr headset supports eye relief adjustment, the average VR headset does not. 24.5% of VR headsets support eye relief adjustment.
    Sliding visor button.
  • 3 more cameras
    N. of cameras
    5
    This vr headset has more cameras than the average VR headset (5 vs 2). The average VR headset has 2 cameras.
    5 vs 2
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
    Basic Oculus Home voice commands.
  • Supports SteamVR
    SteamVR support
    yes
    This vr headset supports SteamVR, the average VR headset does not. 50% of VR headsets support this PC VR ecosystem.
  • 30 mm narrower
    Width
    160 mm
    This vr headset is narrower than the average VR headset (160 mm vs 190 mm). The average VR headset has a width of 190 mm.
    Headset body only.
    160 mm vs 190 mm
  • 12.9% lighter controllers
    Controller weight
    135 g
    This vr headset is lighter than the average VR headset (135 g vs 155 g). The average controller weighs 155 g.
    135 g vs 155 g
  • Supports eye relief adjustment
    Eye relief adjustment
    yes
    This vr headset supports eye relief adjustment, the average VR headset does not. 24.5% of VR headsets support eye relief adjustment.
    Sliding visor button.
  • 3 more cameras
    N. of cameras
    5
    This vr headset has more cameras than the average VR headset (5 vs 2). The average VR headset has 2 cameras.
    5 vs 2
  • Supports SteamVR
    SteamVR support
    yes
    This vr headset supports SteamVR, the average VR headset does not. 50% of VR headsets support this PC VR ecosystem.
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
    Basic Oculus Home voice commands.
  • 12.9% lighter controllers
    Controller weight
    135 g
    This vr headset is lighter than the average VR headset (135 g vs 155 g). The average controller weighs 155 g.
    135 g vs 155 g
  • 30 mm narrower
    Width
    160 mm
    This vr headset is narrower than the average VR headset (160 mm vs 190 mm). The average VR headset has a width of 190 mm.
    Headset body only.
    160 mm vs 190 mm
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    Fast-switch LCD.
    LCD vs Micro-OLED
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
  • Lower screen resolution
    Resolution
    1280x1440
    This vr headset has a lower screen resolution than the average VR headset (1280x1440 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1280x1440 vs 1830x1464
  • 10.5 ° narrower vertical FoV
    Visible FoV (vertical)
    85 °
    This vr headset has a lower vertical visible FoV than the average VR headset (85 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    85 ° vs 95.5 °
  • 14 ° narrower horizontal FoV
    Visible FoV (horizontal)
    86 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (86 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    86 ° vs 100 °
  • 11.1% lower refresh rate
    Refresh rate
    80 Hz
    This vr headset has a lower refresh rate than the average VR headset (80 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    80 Hz vs 90 Hz
  • 5 mm smaller lens diameter
    Lens diameter
    45 mm
    This vr headset has a lower lens diameter than the average VR headset (45 mm vs 50 mm). The average VR headset has a lens diameter of 50 mm.
    Approximate value.
    45 mm vs 50 mm
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    Fast-switch LCD.
    LCD vs Micro-OLED
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
  • Lower screen resolution
    Resolution
    1280x1440
    This vr headset has a lower screen resolution than the average VR headset (1280x1440 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1280x1440 vs 1830x1464
  • 10.5 ° narrower vertical FoV
    Visible FoV (vertical)
    85 °
    This vr headset has a lower vertical visible FoV than the average VR headset (85 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    85 ° vs 95.5 °
  • 14 ° narrower horizontal FoV
    Visible FoV (horizontal)
    86 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (86 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    86 ° vs 100 °
  • 11.1% lower refresh rate
    Refresh rate
    80 Hz
    This vr headset has a lower refresh rate than the average VR headset (80 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    80 Hz vs 90 Hz
  • 5 mm smaller lens diameter
    Lens diameter
    45 mm
    This vr headset has a lower lens diameter than the average VR headset (45 mm vs 50 mm). The average VR headset has a lens diameter of 50 mm.
    Approximate value.
    45 mm vs 50 mm
  • 2.4% lower pixel density
    Pixel density
    601 ppi
    This vr headset has a lower pixel density than the average VR headset (601 ppi vs 615.5 ppi). The average VR headset has a pixel density of 615.5 ppi.
    601 ppi vs 615.5 ppi
  • 20 nits lower peak brightness
    Peak brightness
    80 nits
    This vr headset has a lower peak brightness than the average VR headset (80 nits vs 100 nits). The average VR headset has a peak brightness of 100 nits.
    80 nits vs 100 nits
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • Not compatible with Android
    Android compatibility
    no
    This vr headset is not compatible with Android, the average VR headset is. 51% of VR headsets support Android pairing or companion apps.
  • Fewer microphones
    N. of microphones
    1
    This vr headset includes fewer microphones than the average VR headset (1 vs 2). The average VR headset includes 2 microphones.
    1 vs 2
  • 55 mm thicker
    Thickness
    160 mm
    This vr headset is thicker than the average VR headset (160 mm vs 105 mm). The average VR headset has a thickness of 105 mm.
    Headset body only.
    160 mm vs 105 mm
  • 47.85 mm higher height
    Height
    160 mm
    This vr headset is taller than the average VR headset (160 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    160 mm vs 112.15 mm

Video reviews

Hands-on testing, unboxing, and real-world video evaluations

Expert reviews

In-depth analysis and verdict from leading tech publications

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pcworld.com
30/04/2019
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uploadvr.com
30/04/2019
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pocket-lint.com
11/04/2019
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21/05/2019
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29/07/2019
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12/09/2019
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15/01/2020
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wired.com
18/03/2020
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creativebloq.com
01/04/2020
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trustedreviews.com
11/04/2019
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techadvisor.com
15/08/2019
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mrtv.co
13/04/2020
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techradar.com
11/03/2021
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pcgamer.com
30/04/2019
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engadget.com
04/05/2019
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tomshardware.com
30/06/2019
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V
vrone.co.uk
07/05/2020
Summary of the review
C
computerbase.de
22/05/2019
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G
galaxus.de
12/06/2019
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computerbase.de
22/05/2019
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H
heise.de
09/12/2019
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mixed.de
19/04/2020
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digitec.ch
13/06/2019
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fr.ign.com
22/05/2019
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robots-et-compagnie.com
12/02/2020
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stylistme.com
21/03/2020
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rts.ch
24/05/2019
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racingfr.net
29/06/2019
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lesnumeriques.com
21/05/2019
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realovirtual.com
17/05/2019
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simracer.es
20/05/2020
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xataka.com
16/04/2019
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it.ign.com
21/05/2019
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everyeye.it
23/05/2019
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hwupgrade.it
24/06/2019
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smartworld.it
02/07/2019
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multiplayer.it
23/07/2019
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vr-italia.org
23/07/2019
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tomshw.it
19/05/2019
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global.techradar.com
01/08/2022
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nl.ign.com
13/04/2019
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id.nl
17/04/2019
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Third-party reviews

What we like about Oculus Rift S

  • Easy setup due to inside-out tracking (no external sensors required)
  • Significant reduction in screen-door effect compared to previous models
  • Comfortable halo-style headband with better weight distribution
  • Sharper visual clarity and improved resolution over the original Rift CV1
  • Large 'sweet spot' in the lenses, making it easier to maintain focus
  • Access to a vast and high-quality library of Oculus-exclusive games

What we don't like about Oculus Rift S

  • Underwhelming built-in audio that lacks bass and depth
  • Lack of mechanical Interpupillary Distance (IPD) adjustment (software-only)
  • Lower refresh rate (80Hz) compared to the original Rift (90Hz)
  • Cable-tethered design can be cumbersome and restrictive during movement
  • Mixed reports on build quality, with some users finding the plastic feels cheap
  • Occasional software bugs and connection issues (USB/DisplayPort detection)
  • Microphone quality is frequently cited as poor or prone to static

Verdict

The Oculus Rift S is a PC-powered VR headset featuring a fast-switch LCD display with a total resolution of 2560 x 1440 (1280 x 1440 per eye) and an 80Hz refresh rate. It utilizes 'Insight' inside-out tracking via five built-in cameras, eliminating the need for external sensors, and includes integrated near-field speakers and ergonomic Touch controllers. While it offers a sharp image, comfortable halo headband design, and access to the extensive Oculus Library, its main drawbacks include the lack of a mechanical IPD adjustment, a lower refresh rate compared to the original Rift, and the requirement for a permanent wired connection to a compatible PC.

Compare Oculus Rift S with other products in the VR headsets category

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