Scored using VR headsets Methodology v1.0
VR headsets Methodology v1.0
Mathematical & Unbiased Scoring
Products in this category are evaluated mathematically under Frontumo VR headsets Methodology v1.0 using verified laboratory benchmarks, technical specifications, and authentic consumer ratings with 0% commercial bias.
Explore VR headsets Methodology v1.0

Oculus Go Review | 89 Data compared

Avg. price:~£130Weight:468 gResolution:1280x1440Refresh rate:72 HzDisplay type:LCDDevice type:standalone

Oculus Go Review: Compare 89 technical specifications and user reviews to see how this product ranks in the VR headsets category and whether it is worth buying.

5.5

Overall score

Score
5.5/ 10
✕
What it is
An overall evaluation of the VR headset's quality, based on technical analyses and user reviews.
When it matters
When you need a quick reference to identify the best VR headsets on the market.
Score distribution
▼
<55-66-77-88-99-10
Score components

80%

4.6

Technical Score

20%

9.0

User score

▼Worse than 78% of vr-headsets
4.6

Technical Score

Technical score
4.6/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components

58%

3.8

Display & Optics

22%

5.3

Tracking & Sensors

10%

8.7

Controls & Audio

4%

3.2

Hardware

3%

5.2

Connectivity

3%

4.8

Design & Power

▼Worse than 90% of vr-headsets
9.0

User score

User score
9.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

8.6

User ratings

30%

10

Number of reviews

Based on 19,108 buyer reviews from online shops.
How we calculate this
User ratings – average star rating across all shop listings, weighted by how many reviews each has, on a 1–10 scale.
Number of reviews – how many buyer reviews the product has, on a logarithmic scale; the 8% most-reviewed models in the category get 10.
★Better than 94% of vr-headsets
  • oculus-go
  • oculus-go
oculus-go
oculus-go

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Best rankings

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Technical Specifications of VR headset Oculus Go

Technical Score
Technical score
4.6/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components:

58%

3.8

Display & Optics

22%

5.3

Tracking & Sensors

10%

8.7

Controls & Audio

4%

3.2

Hardware

3%

5.2

Connectivity

3%

4.8

Design & Power

4.6
User score
User score
9.0/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

8.6

User ratings

30%

10

Number of reviews

Based on 19,108 buyer reviews from online shops.
How we calculate this
User ratings – average star rating across all shop listings, weighted by how many reviews each has, on a 1–10 scale.
Number of reviews – how many buyer reviews the product has, on a logarithmic scale; the 8% most-reviewed models in the category get 10.
9.0
Popularity
Popularity
10.0/ 10
✕
What it is
An indicator based on the number of reviews received by the VR headset.
When it matters
When you prefer to buy a product chosen and reviewed by many other consumers.
Score distribution
▼
<55-66-77-88-99-10
Popularity:
Oculus Go has a popularity score of 10 points, which is higher than 89.8% of VR headsets.
10
Ratio quality/price
Value for money
6.8/ 10
✕
What it is
An indicator that combines the VR headset's overall rating with its cost.
When it matters
When you are looking for a VR headset with a good balance between quality and price.
Score distribution
▼
<55-66-77-88-99-10
Score components:

60%

5.5

Overall score

40%

9.8

Price

6.8
Resolution
1280x1440
Resolution
1280x1440
This vr headset has a screen resolution of 1280x1440 which is lower than that of 74.4% of VR headsets and equal to that of 7.7% of VR headsets.
Screen size
5.5 inches
Refresh rate
72 Hz
Refresh rate
72 Hz
This vr headset supports a refresh rate of 72 Hz which is lower than in 92.3% of VR headsets and equal to that in 5.1% of VR headsets.
60 Hz standard in some apps.
Visible FoV (horizontal)
89 °
Visible FoV (horizontal)
89 °
This vr headset offers a horizontal FoV of 89 ° which is narrower than that of 89.1% of VR headsets.
Visible FoV (vertical)
90 °
Visible FoV (vertical)
90 °
This vr headset offers a vertical FoV of 90 ° which is narrower than that of 80% of VR headsets and equal to that of 8.6% of VR headsets.
Show more
Tracking type
3DoF internal sensors
360° head tracking
yes
360° head tracking
yes
This vr headset supports full 360° head tracking. 2% of VR headsets support this tracking mode.
N. of tracking sensors
1
N. of cameras
0
N. of cameras
0
This vr headset has 0 cameras which is fewer than in 64.6% of VR headsets and equal to that in 35.4% of VR headsets.
Tracking frequency
?
Show more
Operating system
Android
OpenXR support
no
OpenXR support
no
This vr headset does not support OpenXR. 63.3% of VR headsets support this cross-platform VR standard.
Wireless PC streaming
no
Wireless PC streaming
no
This vr headset does not support wireless PC streaming. 38.8% of VR headsets support cable-free PC VR streaming.
Third-party apps only.
Wi-Fi connectivity
yes
Wi-Fi connectivity
yes
This vr headset has Wi-Fi. 63.3% of VR headsets have Wi-Fi connectivity.
802.11ac Wi-Fi.
Wi-Fi version
Wi-Fi 5
Wi-Fi version
Wi-Fi 5
This vr headset supports Wi-Fi Wi-Fi 5, which is more advanced than 67.4% of VR headsets and equal to 8.2% of VR headsets.
Show more
Touch controllers
yes
Touch controllers
yes
This vr headset includes touch controllers. 28.6% of VR headsets come with dedicated hand controllers.
Includes one 3DoF controller.
Game controller included
yes
Game controller included
yes
This vr headset includes a game controller. 36.7% of VR headsets ship with controllers in the box.
Spatial audio
yes
Spatial audio
yes
This vr headset supports spatial audio. 10.6% of VR headsets support spatial audio.
Integrated 3D positional audio.
N. of speakers
2
N. of speakers
2
This vr headset has 2 speakers which is more than in 39.1% of VR headsets and equal to that in 60.9% of VR headsets.
Integrated stereo speakers.
N. of microphones
1
N. of microphones
1
This vr headset includes 1 microphones, which is fewer than 55.6% of VR headsets and equal to 13.3% of VR headsets.
Show more
Device type
standalone
Chipset
Snapdragon 821
Chipset
Snapdragon 821
This vr headset uses the Snapdragon 821 processor model which is slower than processors in 83.3% of VR headsets.
CPU clock speed
2.15 GHz
CPU clock speed
2.15 GHz
This vr headset has a CPU clock speed of 2.15 GHz which is lower than that of 83.3% of VR headsets.
GPU model
Adreno 530
GPU model
Adreno 530
This vr headset uses the Adreno 530 GPU model, which is less advanced than that used in 83.3%.
RAM capacity
3 GB
RAM capacity
3 GB
This vr headset has 3 GB of RAM, which is less than 83.3% of VR headsets and equal to 16.7% of VR headsets.
Show more
Battery capacity
2,600 mAh
Battery capacity
2,600 mAh
This vr headset has a battery capacity of 2,600 mAh which is lower than that of 100% of VR headsets.
Charging time
3 h
Charging time
3 h
This vr headset recharges in 3 h, which is slower than 93.3% of VR headsets and equal to 6.7% of VR headsets.
Approximate.
Weight
468 g
Weight
468 g
This vr headset weighs 468 g which is lighter than 73.3% of VR headsets.
Headstrap type
elastic strap
Headstrap type
elastic strap
This vr headset uses a elastic strap headstrap, which is less comfortable than the design on 61.2%.
Body material
plastic
Show more

Oculus Go vs the average VR headset

246810TotalDisplay & OpticsTracking & SensorsConnectivityControls & AudioHardwareDesign & Power
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
  • Includes compass
    Compass
    yes
    This vr headset features a compass, the average VR headset does not. 32.7% of VR headsets include a compass sensor.
  • Includes remote control
    Remote control
    yes
    This vr headset includes a remote control, the average VR headset does not.
    3DoF handheld remote.
  • 58.1% lighter controllers
    Controller weight
    65 g
    This vr headset is lighter than the average VR headset (65 g vs 155 g). The average controller weighs 155 g.
    Estimated.
    65 g vs 155 g
  • Has Wi-Fi
    Wi-Fi connectivity
    yes
    This vr headset has Wi-Fi, the average VR headset does not. 38% of VR headsets have Wi-Fi connectivity.
    802.11ac Wi-Fi.
  • 19.7% lighter
    Weight
    468 g
    This vr headset is lighter than the average VR headset (468 g vs 583 g). The average VR headset weighs 583 g.
    468 g vs 583 g
  • Battery level indicator
    Battery level indicator
    yes
    This vr headset has a battery level indicator, the average VR headset does not. 46% of VR headsets include a battery level indicator.
  • Compatible with iOS
    iOS compatibility
    yes
    This vr headset is compatible with iOS, the average VR headset is not. 34.7% of VR headsets support iPhone or iPad integration.
    iOS app required for setup.
  • 12.7% higher user score
    User score
    9.0/ 10
    ✕
    What it is
    A rating that combines user reviews and the total number of reviews received by the VR headset.
    When it matters
    When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
    Score distribution
    ▼
    ▼
    <55-66-77-88-99-10
    Oculus Go
    the average VR headset
    Oculus Go has a higher user score than the average VR headset (9.02 vs 8.000).
    9.02 vs 8
  • Includes compass
    Compass
    yes
    This vr headset features a compass, the average VR headset does not. 32.7% of VR headsets include a compass sensor.
  • Has Wi-Fi
    Wi-Fi connectivity
    yes
    This vr headset has Wi-Fi, the average VR headset does not. 38% of VR headsets have Wi-Fi connectivity.
    802.11ac Wi-Fi.
  • Compatible with iOS
    iOS compatibility
    yes
    This vr headset is compatible with iOS, the average VR headset is not. 34.7% of VR headsets support iPhone or iPad integration.
    iOS app required for setup.
  • Supports voice commands
    Voice commands
    yes
    This vr headset supports voice commands, the average VR headset does not. 43.8% of VR headsets include voice command functionality.
  • Includes remote control
    Remote control
    yes
    This vr headset includes a remote control, the average VR headset does not.
    3DoF handheld remote.
  • 58.1% lighter controllers
    Controller weight
    65 g
    This vr headset is lighter than the average VR headset (65 g vs 155 g). The average controller weighs 155 g.
    Estimated.
    65 g vs 155 g
  • 19.7% lighter
    Weight
    468 g
    This vr headset is lighter than the average VR headset (468 g vs 583 g). The average VR headset weighs 583 g.
    468 g vs 583 g
  • Battery level indicator
    Battery level indicator
    yes
    This vr headset has a battery level indicator, the average VR headset does not. 46% of VR headsets include a battery level indicator.
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    LCD vs Micro-OLED
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
    Fixed hardware IPD only.
  • Lower screen resolution
    Resolution
    1280x1440
    This vr headset has a lower screen resolution than the average VR headset (1280x1440 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1280x1440 vs 1830x1464
  • 11 ° narrower horizontal FoV
    Visible FoV (horizontal)
    89 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (89 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    89 ° vs 100 °
  • 5.5 ° narrower vertical FoV
    Visible FoV (vertical)
    90 °
    This vr headset has a lower vertical visible FoV than the average VR headset (90 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    90 ° vs 95.5 °
  • 20% lower refresh rate
    Refresh rate
    72 Hz
    This vr headset has a lower refresh rate than the average VR headset (72 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    60 Hz standard in some apps.
    72 Hz vs 90 Hz
  • No haptic feedback
    Haptic feedback
    no
    This vr headset does not support haptic feedback, the average VR headset does. 64% of VR headsets offer haptics in the headset or controllers.
  • 12.6% lower pixel density
    Pixel density
    538 ppi
    This vr headset has a lower pixel density than the average VR headset (538 ppi vs 615.5 ppi). The average VR headset has a pixel density of 615.5 ppi.
    538 ppi vs 615.5 ppi
  • Basic display type
    Display type
    LCD
    This vr headset uses LCD for display type, while the average VR headset uses Micro-OLED.
    LCD vs Micro-OLED
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
    Fixed hardware IPD only.
  • Lower screen resolution
    Resolution
    1280x1440
    This vr headset has a lower screen resolution than the average VR headset (1280x1440 vs 1830x1464). The average VR headset has a screen resolution of 1830x1464.
    1280x1440 vs 1830x1464
  • 11 ° narrower horizontal FoV
    Visible FoV (horizontal)
    89 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (89 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    89 ° vs 100 °
  • 5.5 ° narrower vertical FoV
    Visible FoV (vertical)
    90 °
    This vr headset has a lower vertical visible FoV than the average VR headset (90 ° vs 95.5 °). The average VR headset offers a vertical visible FoV of 95.5 °.
    90 ° vs 95.5 °
  • 20% lower refresh rate
    Refresh rate
    72 Hz
    This vr headset has a lower refresh rate than the average VR headset (72 Hz vs 90 Hz). The average VR headset has a refresh rate of 90 Hz.
    60 Hz standard in some apps.
    72 Hz vs 90 Hz
  • 12.6% lower pixel density
    Pixel density
    538 ppi
    This vr headset has a lower pixel density than the average VR headset (538 ppi vs 615.5 ppi). The average VR headset has a pixel density of 615.5 ppi.
    538 ppi vs 615.5 ppi
  • 2 fewer cameras
    N. of cameras
    0
    This vr headset has fewer cameras than the average VR headset (0 vs 2). The average VR headset has 2 cameras.
    0 vs 2
  • No OpenXR support
    OpenXR support
    no
    This vr headset does not support OpenXR, the average VR headset does. 62% of VR headsets support this cross-platform VR standard.
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • Old Bluetooth version
    Bluetooth version
    4.1
    This vr headset supports an older Bluetooth version than the average VR headset (4.1 vs 5.2). The average VR headset uses Bluetooth 5.2.
    For gamepads and setup.
    4.1 vs 5.2
  • Older USB version
    USB version
    USB 2.0
    This vr headset supports an older USB version than the average VR headset (USB 2 vs USB 3.2 Gen 1). The average VR headset uses USB version USB 3.2 Gen 1.
    Micro-USB port.
    USB 2.0 vs USB 3.2 Gen 1
  • No haptic feedback
    Haptic feedback
    no
    This vr headset does not support haptic feedback, the average VR headset does. 64% of VR headsets offer haptics in the headset or controllers.
  • Fewer microphones
    N. of microphones
    1
    This vr headset includes fewer microphones than the average VR headset (1 vs 2). The average VR headset includes 2 microphones.
    1 vs 2
  • 5 GB less RAM
    RAM capacity
    3 GB
    This vr headset has a lower RAM capacity than the average VR headset (3 GB vs 8 GB). The average VR headset has a RAM capacity of 8 GB.
    3 GB vs 8 GB
  • 2 fewer memory channels
    Memory channels
    2
    This vr headset has fewer memory channels than the average VR headset (2 vs 4). The average VR headset supports 4 memory channels.
    2 vs 4
  • 7 nm larger process node
    Process node
    14 nm
    This vr headset has a higher process node than the average VR headset (14 nm vs 7 nm). The average VR headset uses a process node of 7 nm.
    14 nm vs 7 nm
  • 0.69 GHz lower CPU clock speed
    CPU clock speed
    2.15 GHz
    This vr headset has a lower CPU clock speed than the average VR headset (2.2 GHz vs 2.84 GHz). The average VR headset has a CPU clock speed of 2.84 GHz.
    2.15 GHz vs 2.84 GHz
  • 4 fewer CPU threads
    CPU threads
    4
    This vr headset has fewer CPU threads than the average VR headset (4 vs 8). The average VR headset supports 8 CPU threads.
    4 vs 8
  • 3,467 MHz slower memory speed
    RAM speed
    1,866 MHz
    This vr headset has a lower RAM speed than the average VR headset (1866 MHz vs 5333 MHz). The average VR headset has a RAM speed of 5333 MHz.
    1,866 MHz vs 5,333 MHz
  • Inferior headstrap type
    Headstrap type
    elastic strap
    This vr headset uses a elastic strap headstrap, while the average VR headset uses rigid halo.
    elastic strap vs rigid halo
  • 37.5% smaller battery capacity
    Battery capacity
    2,600 mAh
    This vr headset has a lower battery capacity than the average VR headset (2600 mAh vs 4162 mAh). The average VR headset has a battery capacity of 4162 mAh.
    2,600 mAh vs 4,162 mAh
  • 1 h slower charging
    Charging time
    3 h
    This vr headset has a higher charging time than the average VR headset (3 h vs 2 h). The average VR headset reaches a charging time of 2 h.
    Approximate.
    3 h vs 2 h
  • 10 mm thicker
    Thickness
    115 mm
    This vr headset is thicker than the average VR headset (115 mm vs 105 mm). The average VR headset has a thickness of 105 mm.
    115 mm vs 105 mm

Video reviews

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In-depth analysis and verdict from leading tech publications

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23/06/2020
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24/06/2020
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08/06/2018
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01/05/2018
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21/09/2018
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21/11/2018
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11/05/2018
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entramar.mvl.edu.ar
27/08/2018
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lavanguardia.com
26/08/2018
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10/07/2018
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realovirtual.com
01/05/2018
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wired.it
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smartworld.it
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18/06/2018
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Third-party reviews

Based on 19,108 buyer reviews from online shops.
Reviews last updated: July 2026 · How we calculate this

What we like about Oculus Go

  • Affordable entry-level price point for standalone VR
  • Completely wireless and does not require a PC or smartphone
  • High-resolution 'fast-switch' LCD with minimal screen-door effect
  • Excellent for media consumption like Netflix, YouTube, and 360 videos
  • Lightweight design with comfortable fabric-covered foam padding
  • Built-in spatial audio speakers in the head straps are surprisingly clear
  • Simple, intuitive setup and user interface

What we don't like about Oculus Go

  • Limited to 3DOF (degrees of freedom), meaning no spatial tracking for movement
  • Short battery life (typically 2 to 2.5 hours)
  • Slow charging times compared to actual usage duration
  • Small software library with limited high-end or AAA gaming titles
  • Significant light leakage around the nose area for some users
  • Non-adjustable IPD (interpupillary distance) can cause blurriness for some
  • Lack of Bluetooth headphone support (requires 3.5mm wired connection)

Verdict

The Oculus Go is an all-in-one standalone VR headset featuring a 5.5-inch fast-switch LCD display with a 2560 x 1440 resolution (538 ppi) and a refresh rate of 60Hz to 72Hz. Powered by a Qualcomm Snapdragon 821 processor with 3GB of RAM and storage options of 32GB or 64GB, it offers 3 Degrees of Freedom (3DoF) head tracking and includes integrated spatial audio and a 3.5mm headphone jack. Its main pros are its affordable entry price, lightweight design (468g), and a wireless experience that requires no PC or smartphone. However, its primary cons include the lack of positional tracking (3DoF only), limited battery life of approximately 1.5 to 2.5 hours, and restricted processing power compared to high-end tethered devices.

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