10% of Display & Color Higher is betterUnit: mm²
What it is: Represents the usable surface where pen input is detected for drawing, writing, or navigation.
When it matters: When you want enough working space for broad arm movements, long strokes, or detailed retouching without feeling cramped.
10% of Display & Color Ranked by class
What it is: Shows the total number of display pixels available across the panel and defines image detail.
When it matters: When you want interface elements, brush edges, and artwork details to look clean on a built-in display.
9% of Display & Color Higher is betterUnit: %
What it is: Shows what percentage of the Adobe RGB color space the display can reproduce.
When it matters: When you do print-oriented creative work and need the display to represent a wider color space accurately.
9% of Display & Color Higher is betterUnit: %
What it is: Shows what percentage of the sRGB color space the display can reproduce for standard web and app content.
When it matters: When your art is mainly viewed on the web, in apps, or on consumer displays that rely heavily on sRGB color.
8% of Display & Color Higher is betterUnit: inch
What it is: Measures the diagonal size of the built-in display, usually in inches, for pen display models.
When it matters: When you work directly on a pen display and need enough room for menus, canvas space, and hand placement at the same time.
6% of Display & Color Ranked by class
What it is: Indicates whether the display layers are bonded more tightly to reduce parallax and improve pen-on-screen precision.
When it matters: When you want the pen tip to feel visually closer to the line on screen and reduce parallax while drawing.
6% of Display & Color Higher is betterUnit: ppi
What it is: Measures how many pixels are packed into each inch of the display, affecting sharpness and fine detail.
When it matters: When you are sensitive to visible pixels while drawing fine lines, reading small text, or checking detailed artwork.
5% of Display & Color Higher is betterUnit: nits
What it is: Represents the usual screen luminance the display can sustain in normal operation, usually measured in nits.
When it matters: When you work in bright rooms and need the display to remain clearly visible without washing out.
5% of Display & Color Higher is betterUnit: :1
What it is: Expresses the difference between the brightest white and darkest black the display can produce.
When it matters: When you need stronger separation between dark and bright areas while painting, shading, or checking visual depth.
5% of Display & Color Higher is betterUnit: %
What it is: Shows what percentage of the DCI-P3 color space the display can reproduce for wide-gamut content.
When it matters: When you create for modern wide-gamut displays, video workflows, or devices that go beyond standard sRGB color.
4% of Display & Color Higher is betterUnit: bit
What it is: Shows how many bits are used per color channel, influencing the number of tonal steps the display can render.
When it matters: When smooth gradients and subtle color transitions matter in illustration, photo work, or soft shading.
4% of Display & Color Ranked by class
What it is: Describes the texture or finish of the drawing surface, such as matte, glossy, or textured.
When it matters: When you care about how the pen glides across the tablet and whether the surface feels slick, matte, or paper-like.
4% of Display & Color Ranked by class
What it is: Identifies the underlying display technology, such as IPS, VA, or OLED, which affects color and viewing behavior.
When it matters: When you compare display behavior such as color quality, black levels, and viewing consistency across different tablet screens.
4% of Display & Color Higher is betterUnit: Hz
What it is: Shows how many times per second the display refreshes the image, measured in hertz.
When it matters: When you want cursor movement, interface scrolling, and pen motion on screen to look smoother during active work.
2% of Display & Color Ranked by class
What it is: Indicates the presence of a surface treatment that reduces glare and reflections on the screen.
When it matters: When you work near windows or bright lights and need the screen to stay readable without heavy reflections.
2% of Display & Color Lower is betterUnit: ms
What it is: Measures how quickly a display pixel can change state, affecting motion clarity and trailing artifacts.
When it matters: When you sketch quickly or move the pen fast across the screen and want less trailing behind motion.
2% of Display & Color Ranked by class
What it is: Indicates whether the display can handle high dynamic range content for a wider brightness and contrast range.
When it matters: When you view or create HDR-aware content and want the display to handle brighter highlights and deeper contrast ranges.
1% of Display & Color Higher is betterUnit: °
What it is: Shows how far the display can be viewed from the side before image quality starts to shift noticeably.
When it matters: When you often shift position at the desk or show your screen to someone sitting beside you.
1% of Display & Color Higher is betterUnit: °
What it is: Shows how far the display can be viewed from above or below before colors and contrast begin to shift.
When it matters: When you draw with the display tilted at different angles and want the image to stay stable from above or below.