NVIDIA GeForce GT 630 Review | 118 Data compared

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  • Avg. price in UK: ~£45
  • Avg. price in US: ~$30
  • VRAM: 1 GB
  • Memory bus width: 128 bit
  • Thermal Design Power (TDP): 65 W

NVIDIA GeForce GT 630 review. Compare 118 technical specifications and user reviews to see how it ranks among graphics cards and if it is worth buying.

3.6

Overall score

What it is: An overall evaluation of the graphics card's quality, based on technical analyses and user reviews.

When it matters: When you need a quick reference to identify the best graphics cards on the market.

Score components:

90.0%

3.0

Technical Score

10.0%

8.8

User score

Poor
3.0

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

1.9

Performance

24.0%

1.2

Memory

12.0%

6.5

Power & Cooling

11.0%

4.5

Platform & Features

5.0%

7.8

Design

4.0%

4.7

Connectivity & Media

Poor
8.8

User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

8.5

User reviews

30.0%

9.6

Popularity

User score:
United Kingdom
amazon
4.3
(155)
amazon
4.1
(92)
amazon
5.0
(4)
amazon
3.3
(4)
United States
Amazon_logo.png
4.3
(164)
Amazon_logo.png
5.0
(4)

(Reviews last updated: June 2026)

Excellent
  • 6.9
    Gaming

    Score components:

    45.0%

    10

    Floating-point performance

    25.0%

    1.0

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    10.0%

    5.2

    PCI Express (PCIe) version

  • 5.5
    Video editing

    Score components:

    35.0%

    7.0

    AV1 encode

    30.0%

    1.0

    VRAM

    20.0%

    10

    Floating-point performance

    15.0%

    5.2

    PCI Express (PCIe) version

  • 7.1
    1080p

    Score components:

    55.0%

    10

    Floating-point performance

    25.0%

    1.0

    VRAM

    10.0%

    ?

    Ray tracing cores / units

    10.0%

    5.2

    PCI Express (PCIe) version

  • 6.8
    1440p

    Score components:

    50.0%

    10

    Floating-point performance

    30.0%

    1.0

    VRAM

    15.0%

    ?

    Ray tracing cores / units

    5.0%

    5.2

    PCI Express (PCIe) version

  • 6.2
    4K

    Score components:

    40.0%

    10

    Floating-point performance

    35.0%

    1.0

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    5.0%

    5.2

    PCI Express (PCIe) version

  • nvidia-geforce-gt-630
nvidia-geforce-gt-630

Best prices in UK

Best rankings

?

Available: ranking among products currently available (including other versions of this product).
All: ranking among all products in the database.

Verdict

The NVIDIA GeForce GT 630 is an entry-level desktop graphics card launched in May 2012, based on the Fermi architecture and built on a 40 nm process. It typically features 96 CUDA cores, a base GPU clock of 810 MHz, and 1 GB or 2 GB of DDR3 or GDDR5 memory across a 128-bit interface, delivering a memory bandwidth of approximately 28.8 GB/s. Its primary advantages include low power consumption (65W TDP) that requires no additional power connectors, support for DirectX 11.0, and a compact single-slot design ideal for media center PCs and multi-display office setups. However, it is largely unsuitable for modern gaming due to its limited shading units and aging architecture, which struggle with demanding 3D applications and newer high-resolution titles.

Technical Specifications of NVIDIA GeForce GT 630

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

1.9

Performance

24.0%

1.2

Memory

12.0%

6.5

Power & Cooling

11.0%

4.5

Platform & Features

5.0%

7.8

Design

4.0%

4.7

Connectivity & Media

3.0
NVIDIA GeForce GT 630 has a technical score of 2.97 points, which is lower than that of 97.8% of products in this category.
User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

8.5

User reviews

30.0%

9.6

Popularity

User score:
United Kingdom
amazon
4.3
(155)
amazon
4.1
(92)
amazon
5.0
(4)
amazon
3.3
(4)
United States
Amazon_logo.png
4.3
(164)
Amazon_logo.png
5.0
(4)

(Reviews last updated: June 2026)

8.8
NVIDIA GeForce GT 630 has a user score of 8.79 points, which is higher than that of 74.9% of products in this category.
Popularity
What it is: An indicator based on the number of reviews received by the graphics card.
When it matters: When you prefer a graphics card that has already been chosen and reviewed by many other users.
9.6
NVIDIA GeForce GT 630 has a popularity of 9.6 points, which is higher than 76.9% of products in this category.
Ratio quality/price

What it is: An indicator that combines the graphics card's overall rating with its cost.

When it matters: When you are looking for a graphics card that offers a strong balance of performance, features, and price.

Score components:

60.0%

3.6

Overall score

40.0%

10

Price

5.5
NVIDIA GeForce GT 630 has a quality-to-price ratio of 5.5 points, which is lower than 90.9% of products in this category.
3DMark Time Spy benchmark score
What it is: Benchmark result from 3DMark Time Spy, a synthetic DirectX 12 test often used as a quick gaming-performance reference.
When it matters: When you need a fast rough performance sort before digging into game-specific reviews and frame-rate data.

Importance: LOW

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3DMark Port Royal score
What it is: Benchmark result from 3DMark Port Royal, a synthetic test focused on ray tracing performance.
When it matters: When ray tracing matters in the games you actually play and you want one quick way to separate stronger and weaker RT cards.

Importance: LOW

N/A
PassMark (G3D) result
What it is: Overall GPU performance score in PassMark G3D benchmark
When it matters: When you need one broad score to sort cards into rough performance tiers.

Importance: LOW

?
PassMark (DirectCompute) result
What it is: PassMark score for DirectCompute performance tests
When it matters: When compute workloads matter alongside gaming performance.

Importance: LOW

?
Floating-point performance
What it is: Theoretical floating-point compute performance of the GPU.
When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

Importance: LOW

311.0 TFLOPS
NVIDIA GeForce GT 630 delivers 311.0 TFLOPS floating-point performance, which is higher than that of 99.7% of graphics cards.
Show more
VRAM
What it is: Total video memory available on the graphics card
When it matters: When you play at high settings, use texture mods, or work with large creative projects.

Importance: HIGH

1 GB
NVIDIA GeForce GT 630 has 1 GB of VRAM, which is less than 98.5% of graphics cards and equal to 1.5% of graphics cards.
Memory type
What it is: Type of graphics memory used (GDDR6, HBM2e, etc.)
When it matters: When memory technology is part of the buying decision because it affects bandwidth class, power use, and product positioning.

Importance: LOW

DDR3
GDDR version
What it is: Generation of GDDR memory used by the graphics card.
When it matters: When you want to separate older memory generations from newer ones before comparing bandwidth, power behavior, and market tier.

Importance: LOW

?
Memory bus width
What it is: Width of the memory interface bus in bits
When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

Importance: HIGH

128 bit
NVIDIA GeForce GT 630 uses a 128 bit memory bus, which is narrower than that of 69.8% of graphics cards and equal to that of 26.1% of graphics cards.
Maximum memory bandwidth
What it is: Maximum data transfer rate between GPU and its memory
When it matters: When 4K gaming, ray tracing, or creator work can choke a slower memory subsystem.

Importance: HIGH

28.8 GB/s
NVIDIA GeForce GT 630 reaches 28.8 GB/s memory bandwidth, which is lower than that of 99% of graphics cards and equal to that of 0.2% of graphics cards.
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PCI Express (PCIe) version
What it is: Version of PCI Express interface supported
When it matters: When you are pairing the card with an older motherboard and want to avoid leaving bandwidth or future compatibility on the table.

Importance: LOW

2.0
NVIDIA GeForce GT 630 supports PCIe 2.0, which is older than on 98.4% of graphics cards and equal to 1.3% of graphics cards.
PCIe lanes
What it is: Number of PCI Express lanes used for communication
When it matters: When limited lane width could bottleneck the card in some systems.

Importance: LOW

x16
NVIDIA GeForce GT 630 uses x16 PCIe lanes, which is more than 31.5% of graphics cards and equal to 68.6% of graphics cards.
DirectX version
What it is: Highest supported DirectX API version
When it matters: When you play newer Windows games that depend on the latest graphics features.

Importance: LOW

?
Vulkan version
What it is: Highest supported Vulkan API version
When it matters: When modern games, emulators, or creative apps lean on Vulkan support.

Importance: LOW

?
OpenGL version
What it is: Highest supported OpenGL API version
When it matters: When older games or pro apps still depend on OpenGL compatibility.

Importance: LOW

4.6
NVIDIA GeForce GT 630 supports OpenGL 4.6, which is more advanced than on 4.8% of graphics cards and equal to 95.2% of graphics cards.
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Max displays supported
What it is: Total number of external displays supported simultaneously
When it matters: When you run a multi-monitor desk for sim racing, trading, or editing.

Importance: LOW

2
NVIDIA GeForce GT 630 supports up to 2 displays, which is fewer than 98.1% of graphics cards and equal to 1.9% of graphics cards.
Max digital resolution
What it is: Maximum supported digital display resolution
When it matters: When you plan to drive 4K or 8K panels at their native resolution.

Importance: LOW

2560x1600
NVIDIA GeForce GT 630 supports a maximum digital resolution of 2560x1600, which is lower than that of 59.2% of graphics cards and equal to that of 1.1% of graphics cards.
DisplayPort outputs
What it is: Number of DisplayPort video outputs
When it matters: When your setup needs several high-refresh monitors without adapters.

Importance: LOW

0
NVIDIA GeForce GT 630 offers 0 DisplayPort outputs, which is fewer than 98.1% of graphics cards and equal to 1.9% of graphics cards.
DisplayPort version
What it is: Version of DisplayPort standard supported
When it matters: When your monitor setup depends on newer DisplayPort features for higher refresh rates, higher resolution, or better cable flexibility.

Importance: LOW

?
DisplayPort link rates
What it is: Supported data link rates for DisplayPort connections
When it matters: When you are pushing high resolution and refresh rate over DisplayPort.

Importance: LOW

?
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Thermal Design Power (TDP)
What it is: Typical power consumption under full load (TDP)
When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

Importance: MEDIUM

65 W
NVIDIA GeForce GT 630 has a TDP of 65 W, which is lower than that of 95.2% of graphics cards and equal to that of 0.5% of graphics cards.
Power consumption while under peak load
What it is: Peak power draw of the graphics card under maximum load.
When it matters: When transient-heavy gaming loads could stress your power supply.

Importance: LOW

65 W
NVIDIA GeForce GT 630 draws 65 W under peak load, which is lower than 95.3% of graphics cards and equal to 0.4% of graphics cards.
Recommended PSU wattage
What it is: Recommended wattage of the system power supply
When it matters: When you are checking whether your current power supply is enough.

Importance: LOW

300 W
NVIDIA GeForce GT 630 recommends a 300 W PSU, which is lower than that of 95.3% of graphics cards and equal to that of 4.2% of graphics cards.
Board power limit
What it is: Maximum configurable power limit for the GPU board
When it matters: When you care about how far the card can be pushed through tuning or factory power settings.

Importance: LOW

?
PCIe power spec
What it is: PCIe power delivery specification followed
When it matters: When you are checking whether the slot and external cables match the card's intended power-delivery standard.

Importance: LOW

65 W
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Size
What it is: Physical size of the GPU card
When it matters: When you need the card to fit a compact case without blocking nearby hardware.

Importance: LOW

?
Length
What it is: Physical length of the GPU card
When it matters: When front radiators or drive cages leave only limited GPU clearance.

Importance: LOW

145 mm
NVIDIA GeForce GT 630 is 145 mm long, which is shorter than 98.9% of graphics cards and equal in length to 1% of graphics cards.
Height
What it is: Physical height of the GPU card
When it matters: When side panels, brackets, or tight case layouts reduce vertical clearance.

Importance: LOW

?
Slot width
What it is: Number of PCIe slots occupied by the card
When it matters: When you need room for another PCIe card or better airflow under the GPU.

Importance: LOW

1 slot/s
NVIDIA GeForce GT 630 occupies 1 slot/s, which is slimmer than 96.6% of graphics cards and equal in width to 3.4% of graphics cards.
Weight
What it is: Total weight of the graphics card
When it matters: When sag, bracket support, or shipping stress matters in your build.

Importance: LOW

?
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NVIDIA GeForce GT 630 vs the average graphics card

  • 69.8% lower TDP
    NVIDIA GeForce GT 630 has a lower TDP than the average graphics card (65 W vs 215 W). The average graphics card has a TDP of 215 W.
    What it is: Typical power consumption under full load (TDP)
    When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

    Importance: MEDIUM

    NVIDIA GeForce GT 630 has a lower TDP than the average graphics card (65 W vs 215 W). The average graphics card has a TDP of 215 W.65 W vs 215 W
  • 53.8% lower PSU requirement
    NVIDIA GeForce GT 630 has a lower PSU requirement than the average graphics card (300 W vs 650 W). The average graphics card has a PSU requirement of 650 W.
    What it is: Recommended wattage of the system power supply
    When it matters: When you are checking whether your current power supply is enough.

    Importance: LOW

    NVIDIA GeForce GT 630 has a lower PSU requirement than the average graphics card (300 W vs 650 W). The average graphics card has a PSU requirement of 650 W.300 W vs 650 W
  • 140.37 mm shorter card length
    NVIDIA GeForce GT 630 is shorter than the average graphics card (145 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.
    What it is: Physical length of the GPU card
    When it matters: When front radiators or drive cages leave only limited GPU clearance.

    Importance: LOW

    NVIDIA GeForce GT 630 is shorter than the average graphics card (145 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.145 mm vs 285.37 mm
  • 1 slot/s slimmer design
    NVIDIA GeForce GT 630 occupies fewer slots than the average graphics card (1 slot/s vs 2 slot/s). The average graphics card occupies 2 slot/s.
    What it is: Number of PCIe slots occupied by the card
    When it matters: When you need room for another PCIe card or better airflow under the GPU.

    Importance: LOW

    NVIDIA GeForce GT 630 occupies fewer slots than the average graphics card (1 slot/s vs 2 slot/s). The average graphics card occupies 2 slot/s.1 slot/s vs 2 slot/s
  • 11.78x cheaper
    NVIDIA GeForce GT 630 is cheaper than the average graphics card (£45 vs £530).
    NVIDIA GeForce GT 630 is cheaper than the average graphics card (£45 vs £530).£45 vs £530
  • 1 more DVI outputs
    NVIDIA GeForce GT 630 has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.
    What it is: Number of DVI display outputs available
    When it matters: When you still use an older monitor that depends on DVI.

    Importance: LOW

    NVIDIA GeForce GT 630 has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.1 vs 0
  • Better FP64 ratio
    NVIDIA GeForce GT 630 has a better FP64 ratio than the average graphics card (1:12 vs 1:64).
    What it is: Ratio of double-precision (FP64) to single-precision (FP32) performance
    When it matters: When you need to know whether FP64 is merely present or genuinely useful.

    Importance: LOW

    NVIDIA GeForce GT 630 has a better FP64 ratio than the average graphics card (1:12 vs 1:64).1:12 vs 1:64
  • 13.46x higher compute throughput
    NVIDIA GeForce GT 630 has a higher compute throughput than the average graphics card (311 TFLOPS vs 23.105 TFLOPS). The average graphics card has compute throughput of 23.105 TFLOPS.
    What it is: Theoretical floating-point compute performance of the GPU.
    When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

    Importance: LOW

    NVIDIA GeForce GT 630 has a higher compute throughput than the average graphics card (311 TFLOPS vs 23.105 TFLOPS). The average graphics card has compute throughput of 23.105 TFLOPS.311.0 TFLOPS vs 23.105 TFLOPS
  • Better FP64 ratio
    NVIDIA GeForce GT 630 has a better FP64 ratio than the average graphics card (1:12 vs 1:64).
  • 13.46x higher compute throughput
    NVIDIA GeForce GT 630 has a higher compute throughput than the average graphics card (311 TFLOPS vs 23.105 TFLOPS). The average graphics card has compute throughput of 23.105 TFLOPS.
  • 61.9% smaller GPU die
    NVIDIA GeForce GT 630 has a lower GPU die size than the average graphics card (116 mm² vs 304.25 mm²). The average graphics card has a GPU die size of 304.25 mm².
  • 1 more DVI outputs
    NVIDIA GeForce GT 630 has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.
  • 69.8% lower TDP
    NVIDIA GeForce GT 630 has a lower TDP than the average graphics card (65 W vs 215 W). The average graphics card has a TDP of 215 W.
  • 53.8% lower PSU requirement
    NVIDIA GeForce GT 630 has a lower PSU requirement than the average graphics card (300 W vs 650 W). The average graphics card has a PSU requirement of 650 W.
  • 70.5% lower peak power draw
    NVIDIA GeForce GT 630 has a lower peak power draw than the average graphics card (65 W vs 220 W). The average graphics card has a peak power draw of 220 W.
  • 140.37 mm shorter card length
    NVIDIA GeForce GT 630 is shorter than the average graphics card (145 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.
  • 1 slot/s slimmer design
    NVIDIA GeForce GT 630 occupies fewer slots than the average graphics card (1 slot/s vs 2 slot/s). The average graphics card occupies 2 slot/s.
  • 38 fewer compute units
    NVIDIA GeForce GT 630 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.
  • 57.8% lower base clock speed
    NVIDIA GeForce GT 630 has a lower base GPU clock than the average graphics card (810 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.
  • 168 fewer TMUs
    NVIDIA GeForce GT 630 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.
  • 96.6% lower texture rate
    NVIDIA GeForce GT 630 has a lower texture rate than the average graphics card (13 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
  • 98% lower pixel rate
    NVIDIA GeForce GT 630 has a lower pixel rate than the average graphics card (3.2 GPixel/s vs 165.2 GPixel/s). The average graphics card has a pixel rate of 165.2 GPixel/s.
  • 60 fewer ROPs
    NVIDIA GeForce GT 630 has fewer ROPs than the average graphics card (4 vs 64). The average graphics card has 64 ROPs.
  • 98.6% lower FP32 performance
    NVIDIA GeForce GT 630 has a lower FP32 performance than the average graphics card (0.3 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.
  • 94.4% lower FP64 performance
    NVIDIA GeForce GT 630 has a lower FP64 performance than the average graphics card (0 TFLOPS vs 0.4651 TFLOPS). The average graphics card has FP64 performance of 0.4651 TFLOPS.
  • 4,256 fewer FP32 units
    NVIDIA GeForce GT 630 has fewer FP32 units than the average graphics card (96 vs 4,352). The average graphics card has 4,352 FP32 units.
  • 128 bit narrower memory bus
    NVIDIA GeForce GT 630 has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
  • 11 GB less VRAM
    NVIDIA GeForce GT 630 has fewer VRAM than the average graphics card (1 GB vs 12 GB). The average graphics card has 12 GB VRAM.
  • 93.6% lower memory bandwidth
    NVIDIA GeForce GT 630 has a lower memory bandwidth than the average graphics card (28.8 GB/s vs 448 GB/s). The average graphics card has a memory bandwidth of 448 GB/s.
  • 90.5% slower memory speed
    NVIDIA GeForce GT 630 has a lower effective memory speed than the average graphics card (1,800 MHz vs 19,000 MHz). The average graphics card reaches an effective memory speed of 19,000 MHz.
  • 48.6% slower VRAM clock
    NVIDIA GeForce GT 630 has a lower VRAM clock than the average graphics card (900 MHz vs 1,750 MHz). The average graphics card runs its VRAM at 1,750 MHz.
  • 50% smaller L1 cache
    NVIDIA GeForce GT 630 has fewer L1 cache than the average graphics card (64 vs 128). The average graphics card has 128 L1 cache.
  • 8x larger process node
    NVIDIA GeForce GT 630 has a higher process node than the average graphics card (40 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
  • Older PCIe version
    NVIDIA GeForce GT 630 supports an older PCIe version than the average graphics card (2 vs 4.0).
  • No FSR support
    NVIDIA GeForce GT 630 does not support FSR, the average graphics card does.
  • 11 older
    NVIDIA GeForce GT 630 was released earlier than the average graphics card (2,012 vs 2,023).
  • No XeSS support
    NVIDIA GeForce GT 630 does not support XeSS, the average graphics card does.
  • No mesh shaders
    NVIDIA GeForce GT 630 does not support mesh shaders, the average graphics card does.
  • Older OpenCL version
    NVIDIA GeForce GT 630 supports an older OpenCL version than the average graphics card (1.1 vs 3.0).
  • Older shader model
    NVIDIA GeForce GT 630 supports an older shader model than the average graphics card (5.1 vs 6.8).
  • No sampler feedback
    NVIDIA GeForce GT 630 does not support sampler feedback, the average graphics card does.
  • 97.3% fewer transistors
    NVIDIA GeForce GT 630 has fewer transistors than the average graphics card (585 million vs 21,900 million). The average graphics card has 21,900 million transistors.
  • 3 fewer DisplayPort outputs
    NVIDIA GeForce GT 630 has fewer DisplayPort outputs than the average graphics card (0 vs 3). The average graphics card has 3 DisplayPort outputs.
  • No AV1 encoding
    NVIDIA GeForce GT 630 does not support AV1 encoding, the average graphics card does.
  • 2 fewer displays supported
    NVIDIA GeForce GT 630 supports fewer displays than the average graphics card (2 vs 4). The average graphics card supports 4 displays.
  • No AV1 decoding
    NVIDIA GeForce GT 630 does not support AV1 decoding, the average graphics card does.
  • No DSC support
    NVIDIA GeForce GT 630 does not support DSC, the average graphics card does.
  • Older HDMI version
    NVIDIA GeForce GT 630 supports an older HDMI version than the average graphics card (1.4a vs 2.1).
  • No VRR support
    NVIDIA GeForce GT 630 does not support VRR, the average graphics card does.
  • 2 fewer monitors per output type
    NVIDIA GeForce GT 630 supports fewer monitors per output type than the average graphics card (2 vs 4). The average graphics card supports 4 monitors per output type.
  • Not VR ready
    NVIDIA GeForce GT 630 is not VR ready, while the average graphics card is.
  • Lower display resolution
    NVIDIA GeForce GT 630 supports a lower maximum digital resolution than the average graphics card (2560x1600 vs 7680x4320). The average graphics card supports a maximum digital resolution of 7680x4320.
  • 2 fewer fans
    NVIDIA GeForce GT 630 has fewer fans than the average graphics card (1 vs 3).
  • No backplate
    NVIDIA GeForce GT 630 does not include a backplate, the average graphics card does.
  • No RGB lighting
    NVIDIA GeForce GT 630 does not include RGB lighting, the average graphics card does.
  • 128 bit narrower memory bus
    NVIDIA GeForce GT 630 has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
    What it is: Width of the memory interface bus in bits
    When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

    Importance: HIGH

    NVIDIA GeForce GT 630 has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.128 bit vs 256 bit
  • 38 fewer compute units
    NVIDIA GeForce GT 630 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.
    What it is: Total number of shader multiprocessors or compute units
    When it matters: When you want a better sense of the GPU's overall parallel hardware resources before relying on game benchmarks alone.

    Importance: HIGH

    NVIDIA GeForce GT 630 has fewer compute units than the average graphics card (2 vs 40). The average graphics card has 40 compute units.2 vs 40
  • 8x larger process node
    NVIDIA GeForce GT 630 has a higher process node than the average graphics card (40 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
    What it is: Size of the manufacturing process in nanometers
    When it matters: When process node differences may affect power, heat, and overall efficiency.

    Importance: MEDIUM

    NVIDIA GeForce GT 630 has a higher process node than the average graphics card (40 nm vs 5 nm). The average graphics card uses a process node of 5 nm.40 nm vs 5 nm
  • 11 GB less VRAM
    NVIDIA GeForce GT 630 has fewer VRAM than the average graphics card (1 GB vs 12 GB). The average graphics card has 12 GB VRAM.
    What it is: Total video memory available on the graphics card
    When it matters: When you play at high settings, use texture mods, or work with large creative projects.

    Importance: HIGH

    NVIDIA GeForce GT 630 has fewer VRAM than the average graphics card (1 GB vs 12 GB). The average graphics card has 12 GB VRAM.1 GB vs 12 GB
  • 2 fewer fans
    NVIDIA GeForce GT 630 has fewer fans than the average graphics card (1 vs 3).
    What it is: Total number of cooling fans
    When it matters: When you compare cooler designs and want one more clue about thermal potential.

    Importance: MEDIUM

    NVIDIA GeForce GT 630 has fewer fans than the average graphics card (1 vs 3).1 vs 3
  • 57.8% lower base clock speed
    NVIDIA GeForce GT 630 has a lower base GPU clock than the average graphics card (810 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.
    What it is: Base operating frequency of the GPU core under standard conditions
    When it matters: When you want to understand the card's guaranteed starting frequency instead of looking only at optimistic boost figures.

    Importance: HIGH

    NVIDIA GeForce GT 630 has a lower base GPU clock than the average graphics card (810 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.810 MHz vs 1920 MHz
  • 168 fewer TMUs
    NVIDIA GeForce GT 630 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.
    What it is: Total count of texture mapping units on the GPU
    When it matters: When texture-heavy gaming performance matters and you want extra hardware context behind texture-rate claims.

    Importance: HIGH

    NVIDIA GeForce GT 630 has fewer TMUs than the average graphics card (16 vs 184). The average graphics card has 184 TMUs.16 vs 184
  • 96.6% lower texture rate
    NVIDIA GeForce GT 630 has a lower texture rate than the average graphics card (13 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
    What it is: Number of textured pixels the GPU can process per second
    When it matters: When fast texture handling matters in high-refresh gaming workloads.

    Importance: HIGH

    NVIDIA GeForce GT 630 has a lower texture rate than the average graphics card (13 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.12.96 GTexel/s vs 376.8 GTexel/s

Graphic comparison of NVIDIA GeForce GT 630 and

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Third-party reviews

(Reviews last updated: June 2026)

What customers like about NVIDIA GeForce GT 630?

  • Energy efficient with a low power draw (65W maximum) and no additional power connectors required
  • Compact single-slot design makes it suitable for small form factor (SFF) or low-profile builds
  • Effective for basic multimedia, HD video playback, and older productivity tasks
  • Offers a variety of legacy outputs including DVI, HDMI, and VGA for older monitors
  • Provides reliable quiet operation in non-gaming scenarios

What customers dislike about NVIDIA GeForce GT 630?

  • Extremely poor performance for modern gaming; struggles to maintain playable frame rates in titles released after 2014
  • Many modern integrated graphics solutions (iGPUs) now outperform this dedicated card
  • Often uses slower DDR3 memory which significantly bottleneck performance compared to GDDR5 variants
  • Outdated architecture (Fermi or Kepler) lacks support for modern features like DLSS or Ray Tracing
  • Confusing market with over 20 different hardware configurations (varying VRAM and cores), making it hard for buyers to know exactly what performance to expect

Expert reviews

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tomshardware.com
28/05/2014

This 2014 benchmark review by Tom's Hardware evaluates the PC performance of Watch Dogs across various hardware configurations, focusing heavily on entry-level setups at a low detail setting of 1280x720 with FXAA enabled. The game proved to be surprisingly demanding for its time, separating entry-level hardware into clear playable and unplayable categories. On the positive side,...Read more

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tomshardware.com
03/12/2013

Call of Duty: Ghosts PC Performance Review Summary This benchmark review analyzes the PC performance of Call of Duty: Ghosts using 17 different graphics cards to determine the hardware required for smooth gameplay. Testing at the lowest settings and a 1280x720 resolution reveals that the game is quite demanding even on its entry-level presets, which utilize upscaling from an even...Read more

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tomshardware.com
04/08/2013

The Sapphire Radeon HD 7730 review highlights AMD's entry-level Graphics Core Next (GCN) architecture, testing both a 1 GB GDDR5 version and a 2 GB DDR3 version to evaluate their gaming performance and value. In demanding titles like Metro: Last Light, neither card can achieve a smooth 30 frames per second at 1680x1050 resolution on medium settings, meaning the Radeon HD 7750...Read more

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tomshardware.com
04/03/2013

Crysis 3 Performance Analysis The review highlights that Crysis 3 is a heavily GPU-bound title that enforces a strict hardware baseline, completely refusing to launch on older graphics cards due to its mandatory DirectX 11 requirement. When tested at baseline low-detail settings at 1280x720, the game remains visually impressive but immediately crushes entry-level hardware like the...Read more

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tomshardware.com
13/12/2012

Based on the provided benchmark review of Far Cry 3, here is a summary highlighting the specific findings: Far Cry 3 is a highly demanding game where entry-level graphics cards fail to provide acceptable performance, even on the lowest settings. Benchmarks show that at an entry-level resolution of 1280x720 using the Low detail preset, budget GPUs like the Radeon HD 6450 and GeForce...Read more

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tomshardware.com
01/11/2012

Based on the Tom's Hardware performance review, the single-player campaign of Medal of Honor: Warfighter proves to be highly GPU-dependent and demanding on graphics hardware. Even when testing at the baseline "Low" quality preset and a modest 1280x1024 resolution, entry-level discrete graphics cards like the Radeon HD 6450 and GeForce 210 fail completely to deliver playable frame...Read more

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tech-review.de
19/04/2014

This entry-level graphics card roundup covers five budget models priced between €40 and €70: the HIS R7 240 (GDDR5), XFX R7 240 (DDR3 passive), MSI R7 250 (GDDR5), Palit GT 630 (DDR3 passive), and Gainward GT 640 (GDDR5). The testing reveals that cards equipped with GDDR5 memory significantly outperform their DDR3 counterparts, which heavily bottleneck gaming performance. Both R7...Read more

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computerbase.de
01/06/2013

Overview of the Haswell GPU Performance Review This 2013 review evaluates the performance of Intel's "Haswell" integrated graphics (specifically tested on the Core i7-4770K) against its predecessor Ivy Bridge (Core i7-3770K), AMD's Trinity APU (A10-5800K), and a dedicated Nvidia GeForce GT 630 graphics card. The evaluation focuses heavily on non-gaming workloads, including GPU...Read more

Video reviews

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