Google Cardboard Review | 89 Data compared

Avg. price:~£9Weight:96 gResolution:N/ARefresh rate:N/A HzDisplay type:N/ADevice type:smartphone VR

Google Cardboard Review: Compare 89 technical specifications and user reviews to see how this product ranks in the VR headsets category and whether it is worth buying.

4.8

Overall score

Score
4.8/ 10
✕
What it is
An overall evaluation of the VR headset's quality, based on technical analyses and user reviews.
When it matters
When you need a quick reference to identify the best VR headsets on the market.
Score distribution
▼
<55-66-77-88-99-10
Score components

80%

3.9

Technical Score

20%

8.2

User score

▼Worse than 94% of vr-headsets
3.9

Technical Score

Technical score
3.9/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components

58%

3.3

Display & Optics

22%

4.8

Tracking & Sensors

10%

4.8

Controls & Audio

4%

4.0

Hardware

3%

4.2

Connectivity

3%

5.8

Design & Power

▼Worse than 99% of vr-headsets
8.2

User score

User score
8.2/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

7.4

User ratings

30%

10

Number of reviews

Based on 12,706 buyer reviews from online shops.
How we calculate this
User ratings – average star rating across all shop listings, weighted by how many reviews each has, on a 1–10 scale.
Number of reviews – how many buyer reviews the product has, on a logarithmic scale; the 8% most-reviewed models in the category get 10.
▲Better than 78% of vr-headsets
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Verdict

The Google Cardboard is a low-cost, smartphone-based virtual reality viewer typically constructed from E-flute corrugated cardboard and paired with two 34mm–45mm biconvex lenses that provide an approximately 80° field of view. The headset relies entirely on the inserted smartphone's display and internal sensors (gyroscope and accelerometer) for head tracking, supporting devices with screen sizes up to 6 inches. Its main characteristics include a simple three-step assembly and a capacitive touch button that serves as a single-input controller by physically making contact with the phone’s screen. The primary pros are its extreme affordability, lightweight design (around 3.4 oz), and cross-platform compatibility with both Android and iOS. However, significant cons include a lack of a head strap—requiring users to hold the viewer to their face—limited 3-degree-of-freedom tracking, and poor durability of the cardboard material, which can lead to light leakage and discomfort over extended use.

Technical Specifications of VR headset Google Cardboard

Technical Score
Technical score
3.9/ 10
✕
What it is
An assessment of technical performance for products in the VR headsets category across these key areas: Display & Optics, Tracking & Sensors, Connectivity, Controls & Audio, Hardware, Design & Power.
When it matters
When you want to compare VR headsets based on technical performance and available features.
Score distribution
▼
<55-66-77-88-99-10
Score components:

58%

3.3

Display & Optics

22%

4.8

Tracking & Sensors

10%

4.8

Controls & Audio

4%

4.0

Hardware

3%

4.2

Connectivity

3%

5.8

Design & Power

3.9
Google Cardboard has a technical score of 3.9 points, which is lower than 100% of VR headsets.
User score
User score
8.2/ 10
✕
What it is
A rating that combines user reviews and the total number of reviews received by the VR headset.
When it matters
When you want to know how a VR headset performs in real use and how reliable it remains over time according to user feedback.
Score distribution
▼
<55-66-77-88-99-10
Score components

70%

7.4

User ratings

30%

10

Number of reviews

Based on 12,706 buyer reviews from online shops.
How we calculate this
User ratings – average star rating across all shop listings, weighted by how many reviews each has, on a 1–10 scale.
Number of reviews – how many buyer reviews the product has, on a logarithmic scale; the 8% most-reviewed models in the category get 10.
8.2
Google Cardboard has a user score of 8.17 points, which is higher than 77.6% of VR headsets.
Popularity
Popularity
10.0/ 10
✕
What it is
An indicator based on the number of reviews received by the VR headset.
When it matters
When you prefer to buy a product chosen and reviewed by many other consumers.
Score distribution
▼
<55-66-77-88-99-10
Popularity:
Google Cardboard has a popularity score of 10 points, which is higher than 89.8% of VR headsets.
10
Google Cardboard has a popularity score of 10 points, which is higher than 89.8% of VR headsets.
Ratio quality/price
Value for money
6.3/ 10
✕
What it is
An indicator that combines the VR headset's overall rating with its cost.
When it matters
When you are looking for a VR headset with a good balance between quality and price.
Score distribution
▼
<55-66-77-88-99-10
Score components:

60%

4.8

Overall score

40%

10

Price

6.3
Google Cardboard has a value-for-money score of 6.3 points, which is lower than 73.5% of VR headsets.
Resolution
N/A
Screen size
N/A
Refresh rate
N/A
Visible FoV (horizontal)
80 °
Visible FoV (horizontal)
80 °
This vr headset offers a horizontal FoV of 80 ° which is narrower than that of 97.8% of VR headsets and equal to that of 2.2% of VR headsets.
Visible FoV (vertical)
N/A
Show more
Tracking type
3DoF internal sensors
360° head tracking
yes
360° head tracking
yes
This vr headset supports full 360° head tracking. 2% of VR headsets support this tracking mode.
N. of tracking sensors
0
N. of cameras
0
N. of cameras
0
This vr headset has 0 cameras which is fewer than in 64.6% of VR headsets and equal to that in 35.4% of VR headsets.
Uses smartphone camera.
Tracking frequency
N/A
Show more
Operating system
Android/iOS
OpenXR support
no
OpenXR support
no
This vr headset does not support OpenXR. 63.3% of VR headsets support this cross-platform VR standard.
Third-party experiments exist, but no stock OpenXR runtime.
Wireless PC streaming
no
Wireless PC streaming
no
This vr headset does not support wireless PC streaming. 38.8% of VR headsets support cable-free PC VR streaming.
Third-party phone-streaming apps only.
Wi-Fi connectivity
no
Wi-Fi connectivity
no
This vr headset does not have Wi-Fi. 38.8% of VR headsets have Wi-Fi connectivity.
Uses smartphone Wi-Fi.
Wi-Fi version
N/A
Show more
Touch controllers
no
Touch controllers
no
This vr headset does not include touch controllers. 73.5% of VR headsets come with dedicated hand controllers.
Uses phone or simple trigger input only.
Game controller included
no
Game controller included
no
This vr headset does not include a game controller. 65.3% of VR headsets ship with controllers in the box.
Spatial audio
yes
Spatial audio
yes
This vr headset supports spatial audio. 10.6% of VR headsets support spatial audio.
Supported via Google VR SDK.
N. of speakers
0
N. of speakers
0
This vr headset has 0 speakers which is fewer than in 63% of VR headsets and equal to that in 37% of VR headsets.
N. of microphones
0
N. of microphones
0
This vr headset includes 0 microphones, which is fewer than 71.1% of VR headsets and equal to 28.9% of VR headsets.
Show more
Device type
smartphone VR
Chipset
N/A
CPU clock speed
N/A
GPU model
N/A
RAM capacity
N/A
Show more
Battery capacity
N/A
Charging time
N/A
Weight
96 g
Weight
96 g
This vr headset weighs 96 g which is lighter than 100% of VR headsets.
Approximate official 3.4 oz conversion.
Headstrap type
N/A
Body material
cardboard
Show more

Google Cardboard vs the average VR headset

246810TotalDisplay & OpticsTracking & SensorsConnectivityControls & AudioHardwareDesign & Power
  • Better lens type
    Lens type
    aspheric
    This vr headset uses aspheric lenses, while the average VR headset uses fresnel lenses.
    Biconvex lens.
    aspheric vs fresnel
  • 83.5% lighter
    Weight
    96 g
    This vr headset is lighter than the average VR headset (96 g vs 583 g). The average VR headset weighs 583 g.
    Approximate official 3.4 oz conversion.
    96 g vs 583 g
  • 30.15 mm lower height
    Height
    82 mm
    This vr headset is shorter than the average VR headset (82 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    82 mm vs 112.15 mm
  • Compatible with iOS
    iOS compatibility
    yes
    This vr headset is compatible with iOS, the average VR headset is not. 34.7% of VR headsets support iPhone or iPad integration.
    Requires compatible iPhone app.
  • Better lens type
    Lens type
    aspheric
    This vr headset uses aspheric lenses, while the average VR headset uses fresnel lenses.
    Biconvex lens.
    aspheric vs fresnel
  • Compatible with iOS
    iOS compatibility
    yes
    This vr headset is compatible with iOS, the average VR headset is not. 34.7% of VR headsets support iPhone or iPad integration.
    Requires compatible iPhone app.
  • 83.5% lighter
    Weight
    96 g
    This vr headset is lighter than the average VR headset (96 g vs 583 g). The average VR headset weighs 583 g.
    Approximate official 3.4 oz conversion.
    96 g vs 583 g
  • 30.15 mm lower height
    Height
    82 mm
    This vr headset is shorter than the average VR headset (82 mm vs 112.15 mm). The average VR headset has a height of 112.15 mm.
    82 mm vs 112.15 mm
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
  • 20 ° narrower horizontal FoV
    Visible FoV (horizontal)
    80 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (80 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    80 ° vs 100 °
  • 16 mm smaller lens diameter
    Lens diameter
    34 mm
    This vr headset has a lower lens diameter than the average VR headset (34 mm vs 50 mm). The average VR headset has a lens diameter of 50 mm.
    Standard V2 specification.
    34 mm vs 50 mm
  • No touch controllers
    Touch controllers
    no
    This vr headset does not include touch controllers, the average VR headset does. 72% of VR headsets come with dedicated hand controllers.
    Uses phone or simple trigger input only.
  • No haptic feedback
    Haptic feedback
    no
    This vr headset does not support haptic feedback, the average VR headset does. 64% of VR headsets offer haptics in the headset or controllers.
  • Fewer microphones
    N. of microphones
    0
    This vr headset includes fewer microphones than the average VR headset (0 vs 2). The average VR headset includes 2 microphones.
    0 vs 2
  • 2 fewer cameras
    N. of cameras
    0
    This vr headset has fewer cameras than the average VR headset (0 vs 2). The average VR headset has 2 cameras.
    Uses smartphone camera.
    0 vs 2
  • No accelerometer
    Accelerometer
    no
    This vr headset does not have an accelerometer, the average VR headset does. 86% of VR headsets include an accelerometer.
  • No adjustable IPD
    Adjustable IPD
    no
    This vr headset does not support adjustable IPD, the average VR headset does. 64% of VR headsets offer adjustable lens spacing.
  • 20 ° narrower horizontal FoV
    Visible FoV (horizontal)
    80 °
    This vr headset has a lower horizontal visible FoV than the average VR headset (80 ° vs 100 °). The average VR headset offers a horizontal visible FoV of 100 °.
    80 ° vs 100 °
  • 16 mm smaller lens diameter
    Lens diameter
    34 mm
    This vr headset has a lower lens diameter than the average VR headset (34 mm vs 50 mm). The average VR headset has a lens diameter of 50 mm.
    Standard V2 specification.
    34 mm vs 50 mm
  • No accelerometer
    Accelerometer
    no
    This vr headset does not have an accelerometer, the average VR headset does. 86% of VR headsets include an accelerometer.
  • 2 fewer cameras
    N. of cameras
    0
    This vr headset has fewer cameras than the average VR headset (0 vs 2). The average VR headset has 2 cameras.
    Uses smartphone camera.
    0 vs 2
  • No OpenXR support
    OpenXR support
    no
    This vr headset does not support OpenXR, the average VR headset does. 62% of VR headsets support this cross-platform VR standard.
    Third-party experiments exist, but no stock OpenXR runtime.
  • Lacks USB Type-C
    USB Type-C
    no
    This vr headset lacks a USB Type-C port, the average VR headset includes one. 58% of VR headsets use USB-C ports.
  • No 3.5 mm jack
    3.5 mm audio jack
    no
    This vr headset does not include a 3.5 mm audio jack, the average VR headset does. 60% of VR headsets include wired audio output.
  • No touch controllers
    Touch controllers
    no
    This vr headset does not include touch controllers, the average VR headset does. 72% of VR headsets come with dedicated hand controllers.
    Uses phone or simple trigger input only.
  • No haptic feedback
    Haptic feedback
    no
    This vr headset does not support haptic feedback, the average VR headset does. 64% of VR headsets offer haptics in the headset or controllers.
  • Fewer microphones
    N. of microphones
    0
    This vr headset includes fewer microphones than the average VR headset (0 vs 2). The average VR headset includes 2 microphones.
    0 vs 2
  • Fewer speakers
    N. of speakers
    0
    This vr headset has fewer speakers than the average VR headset (0 vs 2). The average VR headset has 2 speakers.
    0 vs 2
  • No game controller included
    Game controller included
    no
    This vr headset does not include a game controller, the average VR headset does. 64% of VR headsets ship with controllers in the box.
  • 4 older release date
    Release date
    2014
    This vr headset is older than the average VR headset (2014 vs 2018). The average VR headset was released in 2018.
    June 2014
    2014 vs 2018

Graphic comparison of Google Cardboard and other products in the VR headsets category

No results found

Third-party reviews

Based on 12,706 buyer reviews from online shops.
Reviews last updated: July 2026 · How we calculate this

What customers like about Google Cardboard?

  • Extremely affordable and low-cost entry point into VR
  • Simple and quick setup process
  • Compatible with a wide range of Android and iOS smartphones
  • Highly portable and lightweight design
  • Effective introduction/educational tool for first-time VR users
  • Eco-friendly construction using recycled materials

What customers dislike about Google Cardboard?

  • Frequent reports of motion sickness and nausea
  • Uncomfortable for extended use due to lack of padding and head straps
  • Limited library of high-quality, fully-realized VR content
  • Basic build quality can be flimsy and prone to wear or stains
  • Experience is heavily dependent on the smartphone's screen resolution and sensors
  • Lack of advanced features like adjustable lenses or physical buttons

Expert reviews

In-depth analysis and verdict from leading tech publications

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cnet.com
06/06/2015
Summary of the review
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techradar.com
03/04/2015
Summary of the review
T
techgearlab.com
21/09/2017
Summary of the review
S
sarahadowney.medium.com
03/09/2015
Summary of the review
Gearbrain
Gearbrain
14/12/2015
Summary of the review
T
techwritersbureau.com
29/01/2016
Summary of the review
T
techradar.com
03/04/2015
Summary of the review
T
tomsguide.com
22/02/2017
Summary of the review
S
seoclerk.com
21/11/2016
Summary of the review
P
pocket-lint.com
08/02/2016
Summary of the review
N
newatlas.com
29/05/2015
Summary of the review
M
medium.com
31/07/2015
Summary of the review
S
slj.com
16/06/2015
Summary of the review
B
bloculus.de
27/04/2015
Summary of the review
M
mixed.de
01/03/2015
Summary of the review
O
oiger.de
23/01/2015
Summary of the review
C
chip.de
21/08/2015
Summary of the review
P
pcwelt.de
27/06/2016
Summary of the review
R
rp-online.de
13/07/2018
Summary of the review
M
mixed.de
18/07/2015
Summary of the review
R
realite-virtuelle.com
20/07/2015
Summary of the review
S
stuffi.fr
26/11/2014
Summary of the review
C
coreight.com
11/02/2015
Summary of the review
C
casques-vr.com
05/12/2014
Summary of the review
R
realite-virtuelle.com
15/07/2019
Summary of the review
M
mrcardboard.eu
04/08/2016
Summary of the review
T
trentejours.com
07/12/2015
Summary of the review
E
es.gizmodo.com
28/05/2015
Summary of the review
X
xatakandroid.com
09/04/2015
Summary of the review
M
mrcardboard.eu
03/08/2016
Summary of the review
J
javipas.com
17/04/2015
Summary of the review
G
gametimers.it
09/11/2014
Summary of the review
I
it.ign.com
06/03/2019
Summary of the review
M
macitynet.it
21/02/2016
Summary of the review
D
draadbreuk.nl
31/10/2014
Summary of the review
B
bright.nl
03/04/2016
Summary of the review
V
virtualreality123.nl
Not specified
Summary of the review

Video reviews

Hands-on testing, unboxing, and real-world video evaluations

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