COLORFUL GeForce GTX 1650 Super V Review | 118 Data compared

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  • Avg. price in UK: ~£130
  • Avg. price in US: ~$160
  • VRAM: 4 GB
  • Memory bus width: 128 bit
  • Thermal Design Power (TDP): 100 W

COLORFUL GeForce GTX 1650 Super V review. Compare 118 technical specifications and user reviews to see how it ranks among graphics cards and if it is worth buying.

4.0

Overall score

What it is: An overall evaluation of the graphics card's quality, based on technical analyses and user reviews.

When it matters: When you need a quick reference to identify the best graphics cards on the market.

Score components:

90.0%

4.0

Technical Score

10.0%

?

User score

Poor
4.0

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

3.2

Performance

24.0%

2.3

Memory

12.0%

5.1

Power & Cooling

11.0%

6.6

Platform & Features

5.0%

8.4

Design

4.0%

6.3

Connectivity & Media

Poor
?

User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

?

User reviews

30.0%

?

Popularity

  • 3.4
    Gaming

    Score components:

    45.0%

    1.3

    Floating-point performance

    25.0%

    1.6

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    10.0%

    7.6

    PCI Express (PCIe) version

  • 4.3
    Video editing

    Score components:

    35.0%

    7.0

    AV1 encode

    30.0%

    1.6

    VRAM

    20.0%

    1.3

    Floating-point performance

    15.0%

    7.6

    PCI Express (PCIe) version

  • 2.7
    1080p

    Score components:

    55.0%

    1.3

    Floating-point performance

    25.0%

    1.6

    VRAM

    10.0%

    ?

    Ray tracing cores / units

    10.0%

    7.6

    PCI Express (PCIe) version

  • 2.7
    1440p

    Score components:

    50.0%

    1.3

    Floating-point performance

    30.0%

    1.6

    VRAM

    15.0%

    ?

    Ray tracing cores / units

    5.0%

    7.6

    PCI Express (PCIe) version

  • 3.1
    4K

    Score components:

    40.0%

    1.3

    Floating-point performance

    35.0%

    1.6

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    5.0%

    7.6

    PCI Express (PCIe) version

  • No image
No image

Best prices in UK

    N/A~ £130

Best rankings

?

Available: ranking among products currently available (including other versions of this product).
All: ranking among all products in the database.

Verdict

The Colorful GeForce GTX 1650 Super V is a compact, budget-friendly graphics card built on NVIDIA's 12nm Turing architecture, featuring 1280 CUDA cores, a base clock of 1530 MHz, and a boost clock reaching up to 1725 MHz. It is equipped with 4GB of GDDR6 VRAM on a 128-bit bus, delivering 192 GB/s of memory bandwidth to handle modern 1080p gaming with solid efficiency. Main characteristics include a dual-fan cooling system for stable thermal management and a low 100W TDP that requires only a single 6-pin power connector. Its primary pros are its excellent price-to-performance ratio for entry-level builds and the inclusion of the Turing NVENC encoder, which makes it a capable choice for budget streaming. However, its main cons include the limited 4GB VRAM buffer, which struggles with ultra-textures in newer titles, and the lack of dedicated hardware for ray tracing and DLSS.

Technical Specifications of COLORFUL GeForce GTX 1650 Super V

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

?

Performance

24.0%

?

Memory

12.0%

?

Power & Cooling

11.0%

?

Platform & Features

5.0%

?

Design

4.0%

?

Connectivity & Media

4.0
COLORFUL GeForce GTX 1650 Super V has a technical score of 3.99 points, which is lower than that of 89.8% of products in this category.
User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

0.0

User reviews

30.0%

1.0

Popularity

?
Popularity
What it is: An indicator based on the number of reviews received by the graphics card.
When it matters: When you prefer a graphics card that has already been chosen and reviewed by many other users.
1.0
COLORFUL GeForce GTX 1650 Super V has a popularity of 1 points, which is lower than 55.9% of products in this category.
Ratio quality/price

What it is: An indicator that combines the graphics card's overall rating with its cost.

When it matters: When you are looking for a graphics card that offers a strong balance of performance, features, and price.

Score components:

60.0%

4.0

Overall score

40.0%

9.8

Price

5.7
COLORFUL GeForce GTX 1650 Super V has a quality-to-price ratio of 5.7 points, which is lower than 87.7% of products in this category.
3DMark Time Spy benchmark score
What it is: Benchmark result from 3DMark Time Spy, a synthetic DirectX 12 test often used as a quick gaming-performance reference.
When it matters: When you need a fast rough performance sort before digging into game-specific reviews and frame-rate data.

Importance: LOW

4,604 points
COLORFUL GeForce GTX 1650 Super V scores 4604 points in 3DMark Time Spy, which is lower than 81.9% of graphics cards.
3DMark Port Royal score
What it is: Benchmark result from 3DMark Port Royal, a synthetic test focused on ray tracing performance.
When it matters: When ray tracing matters in the games you actually play and you want one quick way to separate stronger and weaker RT cards.

Importance: LOW

?
PassMark (G3D) result
What it is: Overall GPU performance score in PassMark G3D benchmark
When it matters: When you need one broad score to sort cards into rough performance tiers.

Importance: LOW

?
PassMark (DirectCompute) result
What it is: PassMark score for DirectCompute performance tests
When it matters: When compute workloads matter alongside gaming performance.

Importance: LOW

?
Floating-point performance
What it is: Theoretical floating-point compute performance of the GPU.
When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

Importance: LOW

4.42 TFLOPS
COLORFUL GeForce GTX 1650 Super V delivers 4.42 TFLOPS floating-point performance, which is lower than that of 91.3% of graphics cards and equal to that of 0.2% of graphics cards.
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VRAM
What it is: Total video memory available on the graphics card
When it matters: When you play at high settings, use texture mods, or work with large creative projects.

Importance: HIGH

4 GB
COLORFUL GeForce GTX 1650 Super V has 4 GB of VRAM, which is less than 88% of graphics cards and equal to 6% of graphics cards.
Memory type
What it is: Type of graphics memory used (GDDR6, HBM2e, etc.)
When it matters: When memory technology is part of the buying decision because it affects bandwidth class, power use, and product positioning.

Importance: LOW

GDDR6
GDDR version
What it is: Generation of GDDR memory used by the graphics card.
When it matters: When you want to separate older memory generations from newer ones before comparing bandwidth, power behavior, and market tier.

Importance: LOW

GDDR6
COLORFUL GeForce GTX 1650 Super V uses GDDR6 memory, which is newer than on 16.6% of graphics cards and equal to 39.1% of graphics cards.
Memory bus width
What it is: Width of the memory interface bus in bits
When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

Importance: HIGH

128 bit
COLORFUL GeForce GTX 1650 Super V uses a 128 bit memory bus, which is narrower than that of 69.8% of graphics cards and equal to that of 26.1% of graphics cards.
Maximum memory bandwidth
What it is: Maximum data transfer rate between GPU and its memory
When it matters: When 4K gaming, ray tracing, or creator work can choke a slower memory subsystem.

Importance: HIGH

192 GB/s
COLORFUL GeForce GTX 1650 Super V reaches 192 GB/s memory bandwidth, which is lower than that of 88.1% of graphics cards and equal to that of 1.2% of graphics cards.
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PCI Express (PCIe) version
What it is: Version of PCI Express interface supported
When it matters: When you are pairing the card with an older motherboard and want to avoid leaving bandwidth or future compatibility on the table.

Importance: LOW

3.0
COLORFUL GeForce GTX 1650 Super V supports PCIe 3.0, which is older than on 77.6% of graphics cards and equal to 20.3% of graphics cards.
PCIe lanes
What it is: Number of PCI Express lanes used for communication
When it matters: When limited lane width could bottleneck the card in some systems.

Importance: LOW

x16
COLORFUL GeForce GTX 1650 Super V uses x16 PCIe lanes, which is more than 31.5% of graphics cards and equal to 68.6% of graphics cards.
DirectX version
What it is: Highest supported DirectX API version
When it matters: When you play newer Windows games that depend on the latest graphics features.

Importance: LOW

?
Vulkan version
What it is: Highest supported Vulkan API version
When it matters: When modern games, emulators, or creative apps lean on Vulkan support.

Importance: LOW

1.4
COLORFUL GeForce GTX 1650 Super V supports Vulkan 1.4, which is more advanced than on 26.6% of graphics cards and equal to 73.4% of graphics cards.
OpenGL version
What it is: Highest supported OpenGL API version
When it matters: When older games or pro apps still depend on OpenGL compatibility.

Importance: LOW

4.5
COLORFUL GeForce GTX 1650 Super V supports OpenGL 4.5, which is older than on 95.2% of graphics cards and equal to 3.3% of graphics cards.
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Max displays supported
What it is: Total number of external displays supported simultaneously
When it matters: When you run a multi-monitor desk for sim racing, trading, or editing.

Importance: LOW

?
Max digital resolution
What it is: Maximum supported digital display resolution
When it matters: When you plan to drive 4K or 8K panels at their native resolution.

Importance: LOW

7680x4320
COLORFUL GeForce GTX 1650 Super V supports a maximum digital resolution of 7680x4320, which is higher than that of 44.4% of graphics cards and equal to that of 55.6% of graphics cards.
DisplayPort outputs
What it is: Number of DisplayPort video outputs
When it matters: When your setup needs several high-refresh monitors without adapters.

Importance: LOW

1
COLORFUL GeForce GTX 1650 Super V offers 1 DisplayPort outputs, which is fewer than 89.5% of graphics cards and equal to 8.6% of graphics cards.
DisplayPort version
What it is: Version of DisplayPort standard supported
When it matters: When your monitor setup depends on newer DisplayPort features for higher refresh rates, higher resolution, or better cable flexibility.

Importance: LOW

1.4a
COLORFUL GeForce GTX 1650 Super V supports DisplayPort 1.4a, which is more advanced than on 22.7% of graphics cards and equal to 44.2% of graphics cards.
DisplayPort link rates
What it is: Supported data link rates for DisplayPort connections
When it matters: When you are pushing high resolution and refresh rate over DisplayPort.

Importance: LOW

32.4 Gbps
COLORFUL GeForce GTX 1650 Super V supports DisplayPort link rates up to 32.4 Gbps, which is faster than on 58.3% of graphics cards and equal to 24% of graphics cards.
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Thermal Design Power (TDP)
What it is: Typical power consumption under full load (TDP)
When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

Importance: MEDIUM

100 W
COLORFUL GeForce GTX 1650 Super V has a TDP of 100 W, which is lower than that of 89.4% of graphics cards and equal to that of 0.5% of graphics cards.
Power consumption while under peak load
What it is: Peak power draw of the graphics card under maximum load.
When it matters: When transient-heavy gaming loads could stress your power supply.

Importance: LOW

100 W
COLORFUL GeForce GTX 1650 Super V draws 100 W under peak load, which is lower than 89.3% of graphics cards and equal to 0.5% of graphics cards.
Recommended PSU wattage
What it is: Recommended wattage of the system power supply
When it matters: When you are checking whether your current power supply is enough.

Importance: LOW

350 W
COLORFUL GeForce GTX 1650 Super V recommends a 350 W PSU, which is lower than that of 94.2% of graphics cards and equal to that of 1% of graphics cards.
Board power limit
What it is: Maximum configurable power limit for the GPU board
When it matters: When you care about how far the card can be pushed through tuning or factory power settings.

Importance: LOW

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PCIe power spec
What it is: PCIe power delivery specification followed
When it matters: When you are checking whether the slot and external cables match the card's intended power-delivery standard.

Importance: LOW

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Size
What it is: Physical size of the GPU card
When it matters: When you need the card to fit a compact case without blocking nearby hardware.

Importance: LOW

?
Length
What it is: Physical length of the GPU card
When it matters: When front radiators or drive cages leave only limited GPU clearance.

Importance: LOW

227 mm
COLORFUL GeForce GTX 1650 Super V is 227 mm long, which is shorter than 83.4% of graphics cards and equal in length to 0.1% of graphics cards.
Height
What it is: Physical height of the GPU card
When it matters: When side panels, brackets, or tight case layouts reduce vertical clearance.

Importance: LOW

130 mm
COLORFUL GeForce GTX 1650 Super V is 130 mm tall, which is taller than 54.4% of graphics cards and equal in height to 3.1% of graphics cards.
Slot width
What it is: Number of PCIe slots occupied by the card
When it matters: When you need room for another PCIe card or better airflow under the GPU.

Importance: LOW

2 slot/s
COLORFUL GeForce GTX 1650 Super V occupies 2 slot/s, which is slimmer than 49.2% of graphics cards and equal in width to 47.3% of graphics cards.
Weight
What it is: Total weight of the graphics card
When it matters: When sag, bracket support, or shipping stress matters in your build.

Importance: LOW

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COLORFUL GeForce GTX 1650 Super V vs the average graphics card

  • 53.5% lower TDP
    COLORFUL GeForce GTX 1650 Super V has a lower TDP than the average graphics card (100 W vs 215 W). The average graphics card has a TDP of 215 W.
    What it is: Typical power consumption under full load (TDP)
    When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

    Importance: MEDIUM

    COLORFUL GeForce GTX 1650 Super V has a lower TDP than the average graphics card (100 W vs 215 W). The average graphics card has a TDP of 215 W.100 W vs 215 W
  • 46.2% lower PSU requirement
    COLORFUL GeForce GTX 1650 Super V has a lower PSU requirement than the average graphics card (350 W vs 650 W). The average graphics card has a PSU requirement of 650 W.
    What it is: Recommended wattage of the system power supply
    When it matters: When you are checking whether your current power supply is enough.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V has a lower PSU requirement than the average graphics card (350 W vs 650 W). The average graphics card has a PSU requirement of 650 W.350 W vs 650 W
  • 32x larger L2 cache
    COLORFUL GeForce GTX 1650 Super V has more L2 cache than the average graphics card (1,024 MB vs 32 MB). The average graphics card has 32 MB L2 cache.
    What it is: Total size of the GPU’s L2 cache memory
    When it matters: When cache size can help the GPU feed data faster in demanding scenes.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V has more L2 cache than the average graphics card (1,024 MB vs 32 MB). The average graphics card has 32 MB L2 cache.1024 MB vs 32 MB
  • 58.37 mm shorter card length
    COLORFUL GeForce GTX 1650 Super V is shorter than the average graphics card (227 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.
    What it is: Physical length of the GPU card
    When it matters: When front radiators or drive cages leave only limited GPU clearance.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V is shorter than the average graphics card (227 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.227 mm vs 285.37 mm
  • 1 more DVI outputs
    COLORFUL GeForce GTX 1650 Super V has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.
    What it is: Number of DVI display outputs available
    When it matters: When you still use an older monitor that depends on DVI.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.1 vs 0
  • 4.08x cheaper
    COLORFUL GeForce GTX 1650 Super V is cheaper than the average graphics card (£130 vs £530).
    COLORFUL GeForce GTX 1650 Super V is cheaper than the average graphics card (£130 vs £530).£130 vs £530
  • 8 °C lower idle temperature
    COLORFUL GeForce GTX 1650 Super V has a lower idle temperature than the average graphics card (30 °C vs 38 °C). The average graphics card has an idle temperature of 38 °C.
    What it is: GPU temperature measured while the graphics card is idle.
    When it matters: When the system stays on for long periods and you care whether the card runs cool and relaxed outside of gaming sessions.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V has a lower idle temperature than the average graphics card (30 °C vs 38 °C). The average graphics card has an idle temperature of 38 °C.30 °C vs 38 °C
  • 54.5% lower peak power draw
    COLORFUL GeForce GTX 1650 Super V has a lower peak power draw than the average graphics card (100 W vs 220 W). The average graphics card has a peak power draw of 220 W.
    What it is: Peak power draw of the graphics card under maximum load.
    When it matters: When transient-heavy gaming loads could stress your power supply.

    Importance: LOW

    COLORFUL GeForce GTX 1650 Super V has a lower peak power draw than the average graphics card (100 W vs 220 W). The average graphics card has a peak power draw of 220 W.100 W vs 220 W
  • 32x larger L2 cache
    COLORFUL GeForce GTX 1650 Super V has more L2 cache than the average graphics card (1,024 MB vs 32 MB). The average graphics card has 32 MB L2 cache.
  • 1 more DVI outputs
    COLORFUL GeForce GTX 1650 Super V has more DVI outputs than the average graphics card (1 vs 0). The average graphics card has 0 DVI outputs.
  • 53.5% lower TDP
    COLORFUL GeForce GTX 1650 Super V has a lower TDP than the average graphics card (100 W vs 215 W). The average graphics card has a TDP of 215 W.
  • 46.2% lower PSU requirement
    COLORFUL GeForce GTX 1650 Super V has a lower PSU requirement than the average graphics card (350 W vs 650 W). The average graphics card has a PSU requirement of 650 W.
  • 8 °C lower idle temperature
    COLORFUL GeForce GTX 1650 Super V has a lower idle temperature than the average graphics card (30 °C vs 38 °C). The average graphics card has an idle temperature of 38 °C.
  • 54.5% lower peak power draw
    COLORFUL GeForce GTX 1650 Super V has a lower peak power draw than the average graphics card (100 W vs 220 W). The average graphics card has a peak power draw of 220 W.
  • 58.37 mm shorter card length
    COLORFUL GeForce GTX 1650 Super V is shorter than the average graphics card (227 mm vs 285.37 mm). The average graphics card has a length of 285.37 mm.
  • 31% lower boost clock speed
    COLORFUL GeForce GTX 1650 Super V has a lower boost GPU clock than the average graphics card (1,725 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.
  • 20 fewer compute units
    COLORFUL GeForce GTX 1650 Super V has fewer compute units than the average graphics card (20 vs 40). The average graphics card has 40 compute units.
  • 104 fewer TMUs
    COLORFUL GeForce GTX 1650 Super V has fewer TMUs than the average graphics card (80 vs 184). The average graphics card has 184 TMUs.
  • 63.4% lower texture rate
    COLORFUL GeForce GTX 1650 Super V has a lower texture rate than the average graphics card (138 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
  • 66.6% lower pixel rate
    COLORFUL GeForce GTX 1650 Super V has a lower pixel rate than the average graphics card (55.2 GPixel/s vs 165.2 GPixel/s). The average graphics card has a pixel rate of 165.2 GPixel/s.
  • 32 fewer ROPs
    COLORFUL GeForce GTX 1650 Super V has fewer ROPs than the average graphics card (32 vs 64). The average graphics card has 64 ROPs.
  • 80.7% lower FP32 performance
    COLORFUL GeForce GTX 1650 Super V has a lower FP32 performance than the average graphics card (4.4 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.
  • 20.3% lower base clock speed
    COLORFUL GeForce GTX 1650 Super V has a lower base GPU clock than the average graphics card (1,530 MHz vs 1,920 MHz). The average graphics card has a base GPU clock of 1,920 MHz.
  • 59.4% lower gaming score
    COLORFUL GeForce GTX 1650 Super V has a lower gaming score than the average graphics card (4,604 points vs 11,337 points). The average graphics card has a gaming score of 11,337 points.
  • 80.9% lower compute throughput
    COLORFUL GeForce GTX 1650 Super V has a lower compute throughput than the average graphics card (4.4 TFLOPS vs 23.105 TFLOPS). The average graphics card has compute throughput of 23.105 TFLOPS.
  • 70.3% lower FP64 performance
    COLORFUL GeForce GTX 1650 Super V has a lower FP64 performance than the average graphics card (0.1 TFLOPS vs 0.4651 TFLOPS). The average graphics card has FP64 performance of 0.4651 TFLOPS.
  • 3,072 fewer FP32 units
    COLORFUL GeForce GTX 1650 Super V has fewer FP32 units than the average graphics card (1,280 vs 4,352). The average graphics card has 4,352 FP32 units.
  • 128 bit narrower memory bus
    COLORFUL GeForce GTX 1650 Super V has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
  • 8 GB less VRAM
    COLORFUL GeForce GTX 1650 Super V has fewer VRAM than the average graphics card (4 GB vs 12 GB). The average graphics card has 12 GB VRAM.
  • 57.1% lower memory bandwidth
    COLORFUL GeForce GTX 1650 Super V has a lower memory bandwidth than the average graphics card (192 GB/s vs 448 GB/s). The average graphics card has a memory bandwidth of 448 GB/s.
  • 36.8% slower memory speed
    COLORFUL GeForce GTX 1650 Super V has a lower effective memory speed than the average graphics card (12,000 MHz vs 19,000 MHz). The average graphics card reaches an effective memory speed of 19,000 MHz.
  • 14.3% slower VRAM clock
    COLORFUL GeForce GTX 1650 Super V has a lower VRAM clock than the average graphics card (1,500 MHz vs 1,750 MHz). The average graphics card runs its VRAM at 1,750 MHz.
  • 50% smaller L1 cache
    COLORFUL GeForce GTX 1650 Super V has fewer L1 cache than the average graphics card (64 vs 128). The average graphics card has 128 L1 cache.
  • 2.4x larger process node
    COLORFUL GeForce GTX 1650 Super V has a higher process node than the average graphics card (12 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
  • Older PCIe version
    COLORFUL GeForce GTX 1650 Super V supports an older PCIe version than the average graphics card (3 vs 4.0).
  • 4 older
    COLORFUL GeForce GTX 1650 Super V was released earlier than the average graphics card (2,019 vs 2,023).
  • Worse SAM support
    COLORFUL GeForce GTX 1650 Super V offers worse SAM support than the average graphics card (no vs yes).
  • Older OpenCL version
    COLORFUL GeForce GTX 1650 Super V supports an older OpenCL version than the average graphics card (1.2 vs 3.0).
  • Older encoder generation
    COLORFUL GeForce GTX 1650 Super V uses an older encoder generation than the average graphics card (6 vs 8). The average graphics card uses encoder generation 8.
  • Older OpenGL version
    COLORFUL GeForce GTX 1650 Super V supports an older OpenGL version than the average graphics card (4.5 vs 4.6).
  • 69.9% fewer transistors
    COLORFUL GeForce GTX 1650 Super V has fewer transistors than the average graphics card (6,600 million vs 21,900 million). The average graphics card has 21,900 million transistors.
  • 2 fewer DisplayPort outputs
    COLORFUL GeForce GTX 1650 Super V has fewer DisplayPort outputs than the average graphics card (1 vs 3). The average graphics card has 3 DisplayPort outputs.
  • No AV1 encoding
    COLORFUL GeForce GTX 1650 Super V does not support AV1 encoding, the average graphics card does.
  • No AV1 decoding
    COLORFUL GeForce GTX 1650 Super V does not support AV1 decoding, the average graphics card does.
  • Older HDMI version
    COLORFUL GeForce GTX 1650 Super V supports an older HDMI version than the average graphics card (2.0b vs 2.1).
  • Older HDCP version
    COLORFUL GeForce GTX 1650 Super V supports an older HDCP version than the average graphics card (2.2 vs 2.3).
  • 1 fewer monitors per output type
    COLORFUL GeForce GTX 1650 Super V supports fewer monitors per output type than the average graphics card (3 vs 4). The average graphics card supports 4 monitors per output type.
  • Older NVDEC generation
    COLORFUL GeForce GTX 1650 Super V has a lower NVDEC generation than the average graphics card (4 vs 6). The average graphics card offers NVDEC generation 6.
  • 1 fewer fans
    COLORFUL GeForce GTX 1650 Super V has fewer fans than the average graphics card (2 vs 3).
  • No fan stop
    COLORFUL GeForce GTX 1650 Super V does not support fan stop, the average graphics card does.
  • 128 bit narrower memory bus
    COLORFUL GeForce GTX 1650 Super V has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
    What it is: Width of the memory interface bus in bits
    When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has a narrower memory bus than the average graphics card (128 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.128 bit vs 256 bit
  • 31% lower boost clock speed
    COLORFUL GeForce GTX 1650 Super V has a lower boost GPU clock than the average graphics card (1,725 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.
    What it is: Maximum boost frequency the GPU can reach under load
    When it matters: When you want a rough idea of peak advertised frequency, while knowing real sustained clocks still depend on cooling and power limits.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has a lower boost GPU clock than the average graphics card (1,725 MHz vs 2,500 MHz). The average graphics card has a boost GPU clock of 2,500 MHz.1725 MHz vs 2500 MHz
  • 8 GB less VRAM
    COLORFUL GeForce GTX 1650 Super V has fewer VRAM than the average graphics card (4 GB vs 12 GB). The average graphics card has 12 GB VRAM.
    What it is: Total video memory available on the graphics card
    When it matters: When you play at high settings, use texture mods, or work with large creative projects.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has fewer VRAM than the average graphics card (4 GB vs 12 GB). The average graphics card has 12 GB VRAM.4 GB vs 12 GB
  • 20 fewer compute units
    COLORFUL GeForce GTX 1650 Super V has fewer compute units than the average graphics card (20 vs 40). The average graphics card has 40 compute units.
    What it is: Total number of shader multiprocessors or compute units
    When it matters: When you want a better sense of the GPU's overall parallel hardware resources before relying on game benchmarks alone.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has fewer compute units than the average graphics card (20 vs 40). The average graphics card has 40 compute units.20 vs 40
  • 2.4x larger process node
    COLORFUL GeForce GTX 1650 Super V has a higher process node than the average graphics card (12 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
    What it is: Size of the manufacturing process in nanometers
    When it matters: When process node differences may affect power, heat, and overall efficiency.

    Importance: MEDIUM

    COLORFUL GeForce GTX 1650 Super V has a higher process node than the average graphics card (12 nm vs 5 nm). The average graphics card uses a process node of 5 nm.12 nm vs 5 nm
  • 104 fewer TMUs
    COLORFUL GeForce GTX 1650 Super V has fewer TMUs than the average graphics card (80 vs 184). The average graphics card has 184 TMUs.
    What it is: Total count of texture mapping units on the GPU
    When it matters: When texture-heavy gaming performance matters and you want extra hardware context behind texture-rate claims.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has fewer TMUs than the average graphics card (80 vs 184). The average graphics card has 184 TMUs.80 vs 184
  • 1 fewer fans
    COLORFUL GeForce GTX 1650 Super V has fewer fans than the average graphics card (2 vs 3).
    What it is: Total number of cooling fans
    When it matters: When you compare cooler designs and want one more clue about thermal potential.

    Importance: MEDIUM

    COLORFUL GeForce GTX 1650 Super V has fewer fans than the average graphics card (2 vs 3).2 vs 3
  • 63.4% lower texture rate
    COLORFUL GeForce GTX 1650 Super V has a lower texture rate than the average graphics card (138 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.
    What it is: Number of textured pixels the GPU can process per second
    When it matters: When fast texture handling matters in high-refresh gaming workloads.

    Importance: HIGH

    COLORFUL GeForce GTX 1650 Super V has a lower texture rate than the average graphics card (138 GTexel/s vs 376.8 GTexel/s). The average graphics card has a texture rate of 376.8 GTexel/s.138 GTexel/s vs 376.8 GTexel/s

Graphic comparison of COLORFUL GeForce GTX 1650 Super V and

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Third-party reviews

What customers like about COLORFUL GeForce GTX 1650 Super V?

  • Excellent price-to-performance ratio for entry-level 1080p gaming
  • Uses the more efficient Turing NVENC encoder, making it great for streaming
  • Significant performance jump (up to 40%) over the original non-Super GTX 1650
  • Low power consumption (100W TDP) and generally runs cool and quiet
  • Compact dual-slot design fits easily into most small-form-factor builds

What customers dislike about COLORFUL GeForce GTX 1650 Super V?

  • Limited 4GB VRAM is increasingly a bottleneck for modern AAA titles
  • Lacks support for modern features like Ray Tracing and DLSS
  • Requires a 6-pin power connector, unlike some non-Super 1650 models
  • Performance struggles at 1440p or when pushing Ultra settings in newer games
  • No longer widely produced, leading to potentially poor value compared to newer used cards

Video reviews

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