ARM Mali 400 MP4 Review | 118 Data compared

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  • Avg. price: ~£20
  • VRAM: N/A GB
  • Memory bus width: 64 bit
  • Thermal Design Power (TDP): N/A W

ARM Mali 400 MP4 review. Compare 118 technical specifications and user reviews to see how it ranks among graphics cards and if it is worth buying.

1.9

Overall score

What it is: An overall evaluation of the graphics card's quality, based on technical analyses and user reviews.

When it matters: When you need a quick reference to identify the best graphics cards on the market.

Score components:

90.0%

1.9

Technical Score

10.0%

?

User score

Very poor
1.9

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

1.3

Performance

24.0%

1.2

Memory

12.0%

2.2

Power & Cooling

11.0%

3.7

Platform & Features

5.0%

4.0

Design

4.0%

4.0

Connectivity & Media

Very poor
?

User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

?

User reviews

30.0%

?

Popularity

  • 8.0
    Gaming

    Score components:

    45.0%

    ?

    Floating-point performance

    25.0%

    ?

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    10.0%

    ?

    PCI Express (PCIe) version

  • 8.0
    Video editing

    Score components:

    35.0%

    ?

    AV1 encode

    30.0%

    ?

    VRAM

    20.0%

    ?

    Floating-point performance

    15.0%

    ?

    PCI Express (PCIe) version

  • 8.0
    1080p

    Score components:

    55.0%

    ?

    Floating-point performance

    25.0%

    ?

    VRAM

    10.0%

    ?

    Ray tracing cores / units

    10.0%

    ?

    PCI Express (PCIe) version

  • 8.0
    1440p

    Score components:

    50.0%

    ?

    Floating-point performance

    30.0%

    ?

    VRAM

    15.0%

    ?

    Ray tracing cores / units

    5.0%

    ?

    PCI Express (PCIe) version

  • 8.0
    4K

    Score components:

    40.0%

    ?

    Floating-point performance

    35.0%

    ?

    VRAM

    20.0%

    ?

    Ray tracing cores / units

    5.0%

    ?

    PCI Express (PCIe) version

  • No image
No image

Best prices in UK

    N/A~ £20

Best rankings

?

Available: ranking among products currently available (including other versions of this product).
All: ranking among all products in the database.

Verdict

The ARM Mali-400 MP4 is an OpenGL ES 1.1/2.0 conformant mobile graphics processor based on the Utgard architecture, typically featuring a single dedicated vertex processor and four fragment processors (cores). Operating at clock frequencies ranging from 250 MHz to 600 MHz, this configuration can deliver a pixel fill rate of up to 1,000 Mpixels/s and floating-point performance of approximately 0.02 TFLOPS. Main pros include its highly scalable multi-core design for cost-effective devices and efficient 4x/16x multi-sample anti-aliasing with minimal performance impact. However, significant cons include the lack of a unified shader architecture, no support for newer APIs like OpenGL ES 3.0+ or OpenCL for general-purpose computing, and a lack of 32-bit floating-point precision in fragment shaders.

Technical Specifications of ARM Mali 400 MP4

Technical Score

What it is: An assessment of the graphics card's technical performance, covering key areas such as gaming and rendering performance, ray tracing, memory configuration, power efficiency, cooling, connectivity, features, and build quality.

When it matters: When you want to compare graphics cards based on technical performance and available features.

Score components:

44.0%

?

Performance

24.0%

?

Memory

12.0%

?

Power & Cooling

11.0%

?

Platform & Features

5.0%

?

Design

4.0%

?

Connectivity & Media

1.9
ARM Mali 400 MP4 has a technical score of 1.88 points, which is lower than that of 100% of products in this category.
User score

What it is: A rating that combines user reviews and the total number of reviews received by the graphics card.

When it matters: When you want to understand how a graphics card performs in real use and how reliable it is in terms of performance, temperatures, noise, stability, and long-term ownership.

Score components:

70.0%

0.0

User reviews

30.0%

1.0

Popularity

?
Popularity
What it is: An indicator based on the number of reviews received by the graphics card.
When it matters: When you prefer a graphics card that has already been chosen and reviewed by many other users.
1.0
ARM Mali 400 MP4 has a popularity of 1 points, which is lower than 55.9% of products in this category.
Ratio quality/price

What it is: An indicator that combines the graphics card's overall rating with its cost.

When it matters: When you are looking for a graphics card that offers a strong balance of performance, features, and price.

Score components:

60.0%

1.9

Overall score

40.0%

10

Price

4.3
ARM Mali 400 MP4 has a quality-to-price ratio of 4.3 points, which is lower than 98.8% of products in this category.
3DMark Time Spy benchmark score
What it is: Benchmark result from 3DMark Time Spy, a synthetic DirectX 12 test often used as a quick gaming-performance reference.
When it matters: When you need a fast rough performance sort before digging into game-specific reviews and frame-rate data.

Importance: LOW

?
3DMark Port Royal score
What it is: Benchmark result from 3DMark Port Royal, a synthetic test focused on ray tracing performance.
When it matters: When ray tracing matters in the games you actually play and you want one quick way to separate stronger and weaker RT cards.

Importance: LOW

N/A
PassMark (G3D) result
What it is: Overall GPU performance score in PassMark G3D benchmark
When it matters: When you need one broad score to sort cards into rough performance tiers.

Importance: LOW

?
PassMark (DirectCompute) result
What it is: PassMark score for DirectCompute performance tests
When it matters: When compute workloads matter alongside gaming performance.

Importance: LOW

N/A
Floating-point performance
What it is: Theoretical floating-point compute performance of the GPU.
When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

Importance: LOW

?
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VRAM
What it is: Total video memory available on the graphics card
When it matters: When you play at high settings, use texture mods, or work with large creative projects.

Importance: HIGH

N/A
Memory type
What it is: Type of graphics memory used (GDDR6, HBM2e, etc.)
When it matters: When memory technology is part of the buying decision because it affects bandwidth class, power use, and product positioning.

Importance: LOW

?
GDDR version
What it is: Generation of GDDR memory used by the graphics card.
When it matters: When you want to separate older memory generations from newer ones before comparing bandwidth, power behavior, and market tier.

Importance: LOW

N/A
Memory bus width
What it is: Width of the memory interface bus in bits
When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

Importance: HIGH

64 bit
ARM Mali 400 MP4 uses a 64 bit memory bus, which is narrower than that of 97.4% of graphics cards and equal to that of 2.6% of graphics cards.
Maximum memory bandwidth
What it is: Maximum data transfer rate between GPU and its memory
When it matters: When 4K gaming, ray tracing, or creator work can choke a slower memory subsystem.

Importance: HIGH

?
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PCI Express (PCIe) version
What it is: Version of PCI Express interface supported
When it matters: When you are pairing the card with an older motherboard and want to avoid leaving bandwidth or future compatibility on the table.

Importance: LOW

N/A
PCIe lanes
What it is: Number of PCI Express lanes used for communication
When it matters: When limited lane width could bottleneck the card in some systems.

Importance: LOW

N/A
DirectX version
What it is: Highest supported DirectX API version
When it matters: When you play newer Windows games that depend on the latest graphics features.

Importance: LOW

?
Vulkan version
What it is: Highest supported Vulkan API version
When it matters: When modern games, emulators, or creative apps lean on Vulkan support.

Importance: LOW

N/A
OpenGL version
What it is: Highest supported OpenGL API version
When it matters: When older games or pro apps still depend on OpenGL compatibility.

Importance: LOW

?
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Max displays supported
What it is: Total number of external displays supported simultaneously
When it matters: When you run a multi-monitor desk for sim racing, trading, or editing.

Importance: LOW

N/A
Max digital resolution
What it is: Maximum supported digital display resolution
When it matters: When you plan to drive 4K or 8K panels at their native resolution.

Importance: LOW

1920x1080
ARM Mali 400 MP4 supports a maximum digital resolution of 1920x1080, which is lower than that of 60.3% of graphics cards and equal to that of 0.1% of graphics cards.
DisplayPort outputs
What it is: Number of DisplayPort video outputs
When it matters: When your setup needs several high-refresh monitors without adapters.

Importance: LOW

N/A
DisplayPort version
What it is: Version of DisplayPort standard supported
When it matters: When your monitor setup depends on newer DisplayPort features for higher refresh rates, higher resolution, or better cable flexibility.

Importance: LOW

N/A
DisplayPort link rates
What it is: Supported data link rates for DisplayPort connections
When it matters: When you are pushing high resolution and refresh rate over DisplayPort.

Importance: LOW

N/A
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Thermal Design Power (TDP)
What it is: Typical power consumption under full load (TDP)
When it matters: When you need a realistic idea of power draw before choosing a PSU or case.

Importance: MEDIUM

N/A
Power consumption while under peak load
What it is: Peak power draw of the graphics card under maximum load.
When it matters: When transient-heavy gaming loads could stress your power supply.

Importance: LOW

?
Recommended PSU wattage
What it is: Recommended wattage of the system power supply
When it matters: When you are checking whether your current power supply is enough.

Importance: LOW

N/A
Board power limit
What it is: Maximum configurable power limit for the GPU board
When it matters: When you care about how far the card can be pushed through tuning or factory power settings.

Importance: LOW

N/A
PCIe power spec
What it is: PCIe power delivery specification followed
When it matters: When you are checking whether the slot and external cables match the card's intended power-delivery standard.

Importance: LOW

N/A
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Size
What it is: Physical size of the GPU card
When it matters: When you need the card to fit a compact case without blocking nearby hardware.

Importance: LOW

?
Length
What it is: Physical length of the GPU card
When it matters: When front radiators or drive cages leave only limited GPU clearance.

Importance: LOW

N/A
Height
What it is: Physical height of the GPU card
When it matters: When side panels, brackets, or tight case layouts reduce vertical clearance.

Importance: LOW

N/A
Slot width
What it is: Number of PCIe slots occupied by the card
When it matters: When you need room for another PCIe card or better airflow under the GPU.

Importance: LOW

N/A
Weight
What it is: Total weight of the graphics card
When it matters: When sag, bracket support, or shipping stress matters in your build.

Importance: LOW

?
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ARM Mali 400 MP4 vs the average graphics card

  • 26.5x cheaper
    ARM Mali 400 MP4 is cheaper than the average graphics card (£20 vs £530).
    ARM Mali 400 MP4 is cheaper than the average graphics card (£20 vs £530).£20 vs £530
  • 180 fewer TMUs
    ARM Mali 400 MP4 has fewer TMUs than the average graphics card (4 vs 184). The average graphics card has 184 TMUs.
  • 99.7% lower pixel rate
    ARM Mali 400 MP4 has a lower pixel rate than the average graphics card (0.5 GPixel/s vs 165.2 GPixel/s). The average graphics card has a pixel rate of 165.2 GPixel/s.
  • 99.9% lower FP32 performance
    ARM Mali 400 MP4 has a lower FP32 performance than the average graphics card (0 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.
  • 99.9% lower FP16 performance
    ARM Mali 400 MP4 has a lower FP16 performance than the average graphics card (0 TFLOPS vs 29.5 TFLOPS). The average graphics card has FP16 performance of 29.5 TFLOPS.
  • 192 bit narrower memory bus
    ARM Mali 400 MP4 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
  • 5.6x larger process node
    ARM Mali 400 MP4 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
  • 15 older
    ARM Mali 400 MP4 was released earlier than the average graphics card (2,008 vs 2,023).
  • No XeSS support
    ARM Mali 400 MP4 does not support XeSS, the average graphics card does.
  • No mesh shaders
    ARM Mali 400 MP4 does not support mesh shaders, the average graphics card does.
  • No sampler feedback
    ARM Mali 400 MP4 does not support sampler feedback, the average graphics card does.
  • Lower display resolution
    ARM Mali 400 MP4 supports a lower maximum digital resolution than the average graphics card (1920x1080 vs 7680x4320). The average graphics card supports a maximum digital resolution of 7680x4320.
  • 192 bit narrower memory bus
    ARM Mali 400 MP4 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.
    What it is: Width of the memory interface bus in bits
    When it matters: When you care about steadier performance at higher resolutions, heavier texture settings, or ray-traced workloads that stress memory traffic.

    Importance: HIGH

    ARM Mali 400 MP4 has a narrower memory bus than the average graphics card (64 bit vs 256 bit). The average graphics card has a memory bus width of 256 bit.64 bit vs 256 bit
  • 5.6x larger process node
    ARM Mali 400 MP4 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.
    What it is: Size of the manufacturing process in nanometers
    When it matters: When process node differences may affect power, heat, and overall efficiency.

    Importance: MEDIUM

    ARM Mali 400 MP4 has a higher process node than the average graphics card (28 nm vs 5 nm). The average graphics card uses a process node of 5 nm.28 nm vs 5 nm
  • 180 fewer TMUs
    ARM Mali 400 MP4 has fewer TMUs than the average graphics card (4 vs 184). The average graphics card has 184 TMUs.
    What it is: Total count of texture mapping units on the GPU
    When it matters: When texture-heavy gaming performance matters and you want extra hardware context behind texture-rate claims.

    Importance: HIGH

    ARM Mali 400 MP4 has fewer TMUs than the average graphics card (4 vs 184). The average graphics card has 184 TMUs.4 vs 184
  • 99.7% lower pixel rate
    ARM Mali 400 MP4 has a lower pixel rate than the average graphics card (0.5 GPixel/s vs 165.2 GPixel/s). The average graphics card has a pixel rate of 165.2 GPixel/s.
    What it is: Number of pixels the GPU can render per second
    When it matters: When you play at high resolutions or care about older raster-heavy games.

    Importance: MEDIUM

    ARM Mali 400 MP4 has a lower pixel rate than the average graphics card (0.5 GPixel/s vs 165.2 GPixel/s). The average graphics card has a pixel rate of 165.2 GPixel/s.0.5 GPixel/s vs 165.2 GPixel/s
  • 99.9% lower FP32 performance
    ARM Mali 400 MP4 has a lower FP32 performance than the average graphics card (0 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.
    What it is: Single-precision floating-point performance in TFLOPs
    When it matters: When rendering, AI, or heavy compute work needs strong single-precision throughput.

    Importance: MEDIUM

    ARM Mali 400 MP4 has a lower FP32 performance than the average graphics card (0 TFLOPS vs 22.86 TFLOPS). The average graphics card has FP32 performance of 22.86 TFLOPS.0.02 TFLOPS vs 22.86 TFLOPS
  • 15 older
    ARM Mali 400 MP4 was released earlier than the average graphics card (2,008 vs 2,023).
    What it is: Official release or launch date of the GPU
    When it matters: When you care about platform age, driver maturity, and how current the design is.

    Importance: LOW

    ARM Mali 400 MP4 was released earlier than the average graphics card (2,008 vs 2,023).2,008 vs 2,023
  • No mesh shaders
    ARM Mali 400 MP4 does not support mesh shaders, the average graphics card does.
    What it is: Supports mesh shader rendering pipeline
    When it matters: When newer game engines depend on modern geometry features.

    Importance: LOW

    ARM Mali 400 MP4 does not support mesh shaders, the average graphics card does.No vs yes
  • No XeSS support
    ARM Mali 400 MP4 does not support XeSS, the average graphics card does.
    What it is: Supports Intel XeSS AI upscaling technology
    When it matters: When the games you play support Intel XeSS and you want another upscaling option.

    Importance: LOW

    ARM Mali 400 MP4 does not support XeSS, the average graphics card does.

Graphic comparison of ARM Mali 400 MP4 and

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Third-party reviews

What customers like about ARM Mali 400 MP4?

  • High power efficiency and low bandwidth consumption, ideal for mobile battery life
  • Scalable multi-core architecture that provides consistent performance across various low-to-mid-range devices
  • Support for high-quality anti-aliasing (FSAA) with minimal impact on performance
  • Widespread software compatibility due to its massive market adoption and long-standing presence
  • Autonomous GPU design that allows parallel tasks, reducing the overall workload on the CPU

What customers dislike about ARM Mali 400 MP4?

  • Lacks support for modern APIs like OpenGL ES 3.0+, limiting its ability to run newer high-end mobile games
  • Does not feature a unified shader architecture, leading to less efficient processing compared to newer 'Midgard' or 'Bifrost' designs
  • Struggles with modern high-definition rendering requirements and VR compared to current mid-range GPUs
  • Missing advanced modern features such as hardware-accelerated ray tracing or AI-driven upscaling (DLSS/FSR)
  • Limited peak performance when compared to competitors from the same era, such as certain PowerVR models

Expert reviews

N
notebookcheck.net
20/07/2014

The ARM Mali-400 MP4 is a legacy, OpenGL ES 2.0-capable graphics solution integrated into ARM-based System-on-Chips (SoCs) for mid-2010s smartphones, tablets, and mobile cameras like the Samsung Galaxy S5 Mini, Galaxy S4 Zoom, and HP Slate 7. Utilizing the Utgard architecture, this specific "MP4" configuration features four fragment processors (cores) alongside a dedicated vertex...Read more

C
clubic.com
19/12/2012

The Archos GamePad is a unique 7-inch Android Jelly Bean tablet equipped with physical gaming controls, designed primarily for emulation enthusiasts and mobile gamers. On the positive side, it features a highly clever "Mapping Tool" utility that allows users to easily assign physical buttons to standard touch-screen controls. It also offers a native mini-HDMI output for TV...Read more

Video reviews

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